Researchers from University of Michigan, Stanford and University of California, Davis have received a $1.6 million grant to conduct a three-year study of virtual schooling.
This list of online resources is by no means 100 percent comprehensive, but it’s a great place to get started for teachers exploring the Counting and Cardinality domain of the Common Core State Standards.
Two new charging carts have been introduced by Trident Case, including one that will charge up to 30 tablets at one time.
A half-dozen students in Washington are learning computer science skills at the local headquarters of a game developer.
Houghton Mifflin Harcourt has launched the HMH Developer Portal, a new online interface where developers, designers and educators can access the company's newly exposed application programming interfaces (APIs) to create new learning applications and integrate them with HMH applications.
Pro AV vendor Kramer has launched K-Touch 3.0, a cloud-based platform for room control and automation via any Android or iOS device.
The Colorado League of Charter Schools has teamed with a private partner in an effort to improve student assessment at charter schools across the state.
Ruth Rumack's Learning Space has launched Essay Coach, an online resource designed to help students in middle school through college use critical thinking to write better essays.
Digital technology has taken the world by storm — particularly in the past decade. It makes sense that this trend would have an impact on K-12 learning because there is nothing in modern American society that digital technology has not touched. While the names of the mobile applications and computer programs may change, there are some foundational ways that technology has already changed the face of education forever. Here are four examples.
3P Learning’s IntoScience incorporates 3D environments, real-time gaming and structured activities for students in grades 6-8.