21st Century Teaching & Learning Resources


Califone Debuts Headsets For Young Learners

Califone's new headsets feature built-in microphone and fun, kid-friendly designs.

4 No-Cost Tools for Educators

Technology doesn't have to be expensive. Just ask John Kuglin, a long-time tech guru who shows educators how to tap into myriad free Web resources that can be used in and out of the classroom.

Smart Devices Continue Surge, Hit New Record

More smart connected devices--desktops, laptops, tablets, and smart phones--shipped in the latest quarter than in any other quarter in history, topping 303.6 million units, growing 27.1 percent from the same period last year, according to a new analysis and forecast released by market research firm IDC. The strongest gains were seen by the three leading manufacturers: Samsung, Apple, and Lenovo.

SchoolTutoring Steers Students through Science and Math

A company with a national tutoring service is testing out a new program it has developed specifically to help high school and college students who want to focus on disciplines in science, technology, engineering, and math (STEM).

Leveraging Active Learning in the Classroom

A private high school in Orlando remains committed to its active learning initiative and preps for a 2013 1-to-1 iPad rollout.

'Mothership Project' Looks To Sync Courses Across Schools

Edvance360 is testing new learning management system cloning technology that the educational software company said will be of great interest to districts and schools that want to standardize curriculum across multiple locations.

Being Mobile: The Rationale for Our Blog

Today, as the planet moves headlong into the Age of Mobilism, K-12 schools ignore mobile technologies at the school’s peril. But what to do? Our mission in this blog is to provide ideas, visions, strategies, tips, and resources to help schools be mobile savvy and take advantage of the opportunities mobile technologies afford!

NEC Intros Ultra-Short-Throw Interactive Projector Bundles

This January NEC will ship two new ultra-short-throw LCD projectors, both to be available with in bundles that provide interactivity using the company's eBeam technology.

Breaking Down Technology's Barriers

"Comfort is a dangerous addiction that deprives us of opportunities," according to Rushton Hurley, founder and executive director of the educational nonprofit Next Vista for Learning, "and prevents us from getting excited about new prospects."

Better Learning Through Game Design

The World Wide Workshop's six-year-old social learning network, Globaloria, is designed to teach science, technology, engineering, and math (STEM) skills through hands-on game design and programming.

White Papers:

  • A New Mindset in Product Design PDF screen shot

    The terms "3D printing" and "additive manufacturing" refer to processes that automatically build objects layer by layer from computer data. 3D printing can accelerate the design process, improve designs and cut costs. Download this whitepaper to learn how this technology is already being used in education. Read more...