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21st Century Teaching & Learning Resources


Code School Unveils Free App for iOS

Code School, a company that provides learning resources for aspiring coders, has launched a free app for iOS devices.

How a 1-to-1 Rollout is Transforming Baltimore County Schools

Ryan Imbriale, executive director of digital learning for Baltimore County Public Schools, discusses why his district gave students a large voice in choosing a hybrid laptop/tablet, why the rollout started in elementary schools, and why teachers had their devices long before students did.

3D Competition Challenges Students To Reconstruct Historic Buildings

Google, Hartford High School, the State of Vermont and the Preservation Trust of Vermont have come together to launch a unique 3D printing competition for high school students in the state. The competition, Vermont High School Town History in 3D, challenges students to use SketchUp to create models of historic Vermont buildings.

Califone Guarantees Audio Deliveries in Time for Common Core Testing

Districts that place orders through authorized Califone dealers by Nov. 21 will have their headphones, earbuds and headsets ship from Califone as early as March 3, 2015.

Shifting Science Teaching Toward the Heuristic

As the literacy requirements of the Common Core State Standards seep into education and the voluntary Next Generation Science Standards gain traction in the classroom, an initiative undertaken by an Iowa professor is helping teachers rethink how they teach the subject 15 years later.

Benchmark Ed Launches Free Read Aloud Professional Development for NY Teachers

Benchmark Education, a provider of literacy tools, is offering free professional development for more than 2,000 early childhood teachers in New York City.

Hawaii Schools Adopting Gaming for Supplemental Learning

Hawaii's Nanakuli-Waianae Complex Area in Kapolei is bringing educational gaming to students and teachers in grades 3–10.

Being Mobile: The Holy Grail of Educational Technology Is Within Sight

In this week’s blog, we reflect on our 2010 prediction: By 2015 "every student in every grade in every school in the U.S. will be a using a mobile computing device, 24/7." Oops. We revise that prediction slightly and add in predictions about the Trinity of Educational Technology: hardware, software, and network.

Apple Jumps into ConnectED Initiative with $100 Million in Tech Grants

Apple has chosen 114 schools to receive a share of $100 million in grants to provide curriculum support, wireless infrastructure and classroom technology, such as iPads and MacBooks.

EON Virtual Reality Tools Enhanced for Mobile Use

EON Reality, which creates immersive environments for education and training and maintains a library of virtual reality applications, has updated its mobile capabilities to support an expanded set of software and devices.