Lightspeed Systems' classroom management tool, introduced in November, can be used on more devices now.
Are games really a waste of time? For Jane McGonigal, the first person to earn a Ph.D. in the study of the effects of gaming, they're a crucial part of what makes us human — a crucial part that doesn't get the attention it deserves.
- By Patrick Peterson
In districts that have adopted the Common Core State Standards, 95.7 percent of schools have already implemented the standards or are in the process of doing so, while the remaining 4.3 percent are still in the planning stage, according to a new survey of public school principals. However, only 53.6 percent report that they have sufficient bandwidth to conduct online assessments.
Mentoring Minds had unveiled an updated version of its supplemental curriculum, Total Motivation, in an effort to help administrators make better decisions.
Khan Academy has launched a free new iPad app featuring interactive exercises, handwriting recognition and more.
A course designer shares the process that her virtual school uses to decide how to teach STEAM and the humanities.
The Los Angeles Unified School District is rebranding its troubled 1-to-1 program and putting new leadership in charge of device and curriculum decision-making.
- By Dian Schaffhauser
ViewSonic introduces its new LightStream series of "smart" projectors.
Smart Technologies is introducing Smart kapp 84, a new digital capture board with roughly triple the surface area of the first-generation Smart kapp 42.
This spring, Smart Technologies is introducing Smart Notebook 2015, the latest version of its collaborative learning software.