K-12 is about to hit an Inflection Point – "a moment of dramatic change." The $100 computer is here; access is no longer THE roadblock. It is difficult to predict what will happen at an inflection point. Business as usual, however, is rarely the outcome.
- By Cathie Norris, Elliot Soloway
As we approach the end of the school year, new tech tools are a great way to keep educators and students interested. And what’s more engaging than animation?
- By Ellen Zimmerman
Online and blended learning provider Edgenuity has launched courses offering dual credit for high school and college.
Panopto has released a new version of its lecture capture platform that now allows users to search within videos for spoken words or any text that appears onscreen (or that appears in comments or notes).
Connected learning — education that uses digital media to engage students and encourage communication, collaboration and critical thinking — is the key to student success in the information age, according to a new report.
Crestron and InfoComm have partnered to offer a series of one-day course on 4K video installations at Crestron classrooms around the world.
Researchers at the University of Southern California's Game Innovation Lab and Rossier School of Education have developed research-based educational games for classroom use.
Khan Academy's new, free math materials include interactive math exercises and grade-level "missions."
Florida will use computer graders to help assess the written portion of standardized tests that will replace the Florida Comprehensive Assessment Tests as Common Core testing begins.
Students at the Hillel Day School of Metropolitan Detroit will soon have a new learning space that includes a "learning cave, a "libratory," an audio/visual studio and Makerspace, for hands-on experimentation.