U Idaho's new Doceo Center has set out to strengthen the capability of every willing educator in the state to improve learning through technology. Yet technology is taking a backseat in the effort.
- By Dian Schaffhauser
This week’s blog features a fun, engaging, and intellectually stimulating (free) iPad app: The Cootie Participatory Simulation. In participating in the simulation of the spread of an infectious disease – the Cuddle germ – children learn how diseases are spread. Usable from 1st to 12th grade.
- By Cathie Norris, Elliot Soloway
Cengage Learning has teamed up with YouSeeU to integrate its speech capture software with MindTap in an effort to help students improve their presentation skills.
Belvoir Christian Academy in Chattanooga, TN plans to implement a new blended middle school program for students in grades seven and eight beginning this fall.
The Saskatchewan Ministry of Education has purchased two-year licenses for collections of digital literacy resources for all teachers and classrooms in the province.
Core Score is a free app for Windows devices that provides students in grades three through eight with grade-appropriate math practice questions created for the Common Core State Standards.
- By Christopher Piehler
Filament Learning, a division of Filament Games, has released the first collection of its new game-based science curriculum series, PLEx (play, learn, experiment).
Worldwide device shipments, including mobile phones, PCs, tablets and unltramobiles, will increase 4.2 percent this year over last to reach 2.4 billion units, according to the latest forecast from market research firm Gartner.
Teachers are pairing hardware and software to create lessons that engage students and inspire collaboration.
- By Bridget McCrea
zSpace has unveiled new software applications for its zSpace STEM Lab, an interactive, virtual education platform for K-12 students.