An instructional technologist talks about how implementation technology can help improve students' critical thinking, creativity, communication and collaboration.
AspirEDU and Instructure have partnered to integrate the former's student retention analytics tools with the latter's Canvas learning management system for joint customers.
Cricket Media has partnered with myON to make its children's books and magazines available through myON's personal literacy environment.
The IW2 wireless interactive whiteboard system has just three components: a pen, wireless receiver and sensor cam.
With its third upgrade since introducing the Vision ME iPad classroom workflow app last October, Netop is now offering teachers an improved student enrollment process and both teachers and students the ability to use more file formats.
The 90,000-student district will adopt EL’s English language arts curriculum in grades four through eight in the 2015-2016 school year.
- By Dian Schaffhauser
A new startup is providing easy-to-make electronics kits designed to help children between the ages of 5 and 12 make things and, in the process, expand their STEAM (science, technology, engineering, art and math) skills.
CompetencyWorks has unveiled a new report, "Implementing Competency Education in K-12 Systems: Insights from Local Leaders," designed to help districts move from traditional educational models to personalized and competency-based environments in an effort to meet individual student needs.
Using special tablets in a simulated Senate chamber built in Boston, classes can learn not just the facts of government, but how it feels to negotiate and make big decisions.
- By Christopher Piehler
The mastery/competency learning movement is picking up massive amounts of momentum in K-12, but its reliance on an old method of instruction will, in the end, not result in creating students who can solve “uncharted problems” and learn how to learn.
- By Cathie Norris, Elliot Soloway