21st Century Teaching & Learning Resources


The 3 Educational Benefits for Students Collaborating Synchronously

In this post we first describe, based on research, what a productive (synchronous) collaborative interaction is, and then we identify the three benefits to the students from engaging in a productive collaborative interaction.

Quick Key Mobile Releases Scanner App for Android Devices

Quick Key is a mobile assessment tool that transforms mobile phone and tablets into optical scanners to grade quizzes, tests and surveys.

Newrow Updates Video Classroom Platform with Study Rooms

Newrow has updated its video classroom platform to allow students to create and control their own video study rooms.

Skills Launches Web-Based Program Planning Tool for High Functioning Students with Autism

Skills has unveiled Skills Advanced Cognition, a Web-based system designed to help parents, educators and professionals plan intervention programs for high functioning students with autism spectrum disorder.

5 Questions About Videogames in the Classroom

Sandra Abrams, a St. John's University professor and expert on the use of video gaming in learning environments, talks about the incorporation of video games in the K-12 classroom.

Mersive Launches Portable Wireless Media Streaming Pod

Mersive today introduced the Solstice Pod, a wireless media streaming device for video collaboration.

A Laptop in Every Backpack

Connectivity is an absolute necessity, but it isn’t enough. The Internet is merely a river of information. In order to drink from it, each student needs his or her own cup.

UC Irvine Releases Chemistry Lectures Online

The University of California, Irvine has kicked off an "Open Chemistry" project that makes lectures from 16 separate undergraduate and graduate courses freely available online.

Pearson Partners with Makerversity on Maker Curriculum

Pearson has partnered with Makerversity to release a curriculum of hands-on lessons designed to be incorporated into core subjects.

Lego Demonstrates New Robot-Programming App

The combination of a Mindstorms Education EV3 robot and the app is designed to allow teachers and students to get started in robotics within a 45-minute classroom period.

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