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21st Century Teaching & Learning Resources


Tinkerine Launches 3D Printer Education Pilot

Tinkerine, a manufacturer of 3D printers, has launched a pilot program for schools featuring lectures, workshops and special events focused on 3D printing.

Response to Intervention and Instruction in the K-5 Synchronous Online Classroom

Elementary cyber schools are challenged to support struggling learners in the virtual classroom environment. What does a K-5 response to intervention and instruction program look like in an online environment?

Code School Unveils Free App for iOS

Code School, a company that provides learning resources for aspiring coders, has launched a free app for iOS devices.

Skype in the Classroom Makes STEM Push with Code.org

Skype in the Classroom has partnered with Code.org to connect students with tech professionals in an effort to encourage more kids to pursue careers in computer science.

How a 1-to-1 Rollout is Transforming Baltimore County Schools

Ryan Imbriale, executive director of digital learning for Baltimore County Public Schools, discusses why his district gave students a large voice in choosing a hybrid laptop/tablet, why the rollout started in elementary schools, and why teachers had their devices long before students did.

3D Competition Challenges Students To Reconstruct Historic Buildings

Google, Hartford High School, the State of Vermont and the Preservation Trust of Vermont have come together to launch a unique 3D printing competition for high school students in the state. The competition, Vermont High School Town History in 3D, challenges students to use SketchUp to create models of historic Vermont buildings.

Benchmark Ed Launches Free Read Aloud Professional Development for NY Teachers

Benchmark Education, a provider of literacy tools, is offering free professional development for more than 2,000 early childhood teachers in New York City.

Califone Guarantees Audio Deliveries in Time for Common Core Testing

Districts that place orders through authorized Califone dealers by Nov. 21 will have their headphones, earbuds and headsets ship from Califone as early as March 3, 2015.

Shifting Science Teaching Toward the Heuristic

As the literacy requirements of the Common Core State Standards seep into education and the voluntary Next Generation Science Standards gain traction in the classroom, an initiative undertaken by an Iowa professor is helping teachers rethink how they teach the subject 15 years later.

Hawaii Schools Adopting Gaming for Supplemental Learning

Hawaii's Nanakuli-Waianae Complex Area in Kapolei is bringing educational gaming to students and teachers in grades 3–10.

Whitepapers