Coverage of the FETC 2013 Conference
Here you'll find coverage of the FETC conference. The 2013 National Conference is being held Jan. 28-31 in Orlando, FL. We're providing news from the show floor, session highlights, and lead-up interviews with ed tech leaders who will be delivering keynote addresses and moderating sessions at the event. You'll also find coverage of past FETC events deeper in these archives. For show schedule, registration information, and other details about the conference itself, visit FETC.org.
Splashtop is at the Florida Education Technology Conference (FETC) in Orlando, FL this week to demonstrate two of its mobile technology applications.
- By Sharleen Nelson
"Take a look at the smartphone in your hand," Jaime Casap, global education evangelist for Google, told the crowd during his keynote at the FETC 2013 conference in Orlando Wednesday. "That smartphone is just a phone to a kid. And to many kids, it isn't even a phone. What you have in your hand is going to be their Commodore 64. It's going to be their Apple IIe. When they're in their twenties, it's going to be the thing they buy at a thrift store and put on a shelf in their hipster apartment just because it's cool to have one."
David Sousa, educational consultant, advises teachers to keep brain science in mind when figuring out how to help their students learn.
- By Dian Schaffhauser
Lightspeed Systems has unveiled a package of software programs and services at Florida Education Technology Conference (FETC) 2013 to help school districts implement mobile learning.
This month Epson will roll out a new model in its BrightLink line of interactive projectors. The new LCD-based BrightLink 436Wi will be the first portable unit in the lineup, weighing less than 10 pounds.
With an increasing number of social networks and technologies commanding more and more of our students' time and attention, are we too far gone to successfully integrate smartphones and mobile technologies into classroom learning?
Imagine a school where the kids play iPad games to learn about genetics or take on the personas of ghosts to learn about the American Revolution. Those are the approaches to teaching going on at Quest to Learn, a public school in New York City that opened in 2009 expressly to explore how gaming can be integrated with curriculum and where educators work alongside curriculum specialists and game designers to develop instruction.
- By Dian Schaffhauser
GoStrengths! has launched a new suite of online, research-based social and emotional learning (SEL) programs designed for students ages 8 to 16. GoStrengths demonstrated the programs at the recent FETC 2013 conference in Orlando, FL.
Imagine a learning environment where students engage core principals using gameplay, solve problems through team-based collaboration, and use gaming systems in place of standardized textbooks. Is our education system ready for that? Do we have a choice?
Like last year, this year's popular App Shootout at FETC 2013 tossed around dozens of useful apps for teachers and students.
- By Stephen Noonoo