Ratings of the security risks associated with smartphone apps affect users' decisions whether to install those apps, but information about the safety of an app is more effective than information about its risks, according to researchers from Purdue University.
Code School, a company that provides learning resources for aspiring coders, has launched a free app for iOS devices.
Mountain View Los Altos Union High School District has beefed up the wireless network at Mountain View High School to cope with a 560 percent increase in network usage following the deployment of more than 2,000 Chromebooks.
In this week’s blog, we reflect on our 2010 prediction: By 2015 "every student in every grade in every school in the U.S. will be a using a mobile computing device, 24/7." Oops. We revise that prediction slightly and add in predictions about the Trinity of Educational Technology: hardware, software, and network.
- By Cathie Norris, Elliot Soloway
Apple has chosen 114 schools to receive a share of $100 million in grants to provide curriculum support, wireless infrastructure and classroom technology, such as iPads and MacBooks.
EON Reality, which creates immersive environments for education and training and maintains a library of virtual reality applications, has updated its mobile capabilities to support an expanded set of software and devices.
- By Dian Schaffhauser
Over the next five years, mobile and wearable devices will rely less on touchscreen user interfaces and increasingly on sensors, and the next generation of devices and the Internet of Things will drive development of voice, gesture, eye-tracking and other interfaces, according to a new study from ABI Research.
The Student Governmental Affairs Program now has an interactive app for high school students.
With a strategic alliance with Sharp now in place, Splashtop can be used remotely with Aquos Boards.
Netop has released a new classroom workflow management app, Vision ME, in an effort to make teaching with iPads easier.