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Mobile Computing


6 Apps That Target Higher-Order Thinking Skills

Our expert’s sample activities show how using free tech tools can help students learn to analyze, evaluate and create.

iPad Drops Off as Tablets Continue To Make Gains, Propelled by Education Spending

Back-to-school spending in the United States helped to maintain the double-digit growth of tablets worldwide, according to newly released preliminary data for the third quarter.

Researchers Reveal System To Detect App Clones on App Markets

Millions of Android app users are currently using cloned apps, malware designed to mimic legitimate apps but with malicious code embedded to display advertising or steal private information.

Smart Phones Hit All-Time High as Samsung, Apple See Mixed Results

In a record-setting quarter for smart phones, the two top manufacturers saw their share erode as Lenovo, LG and newcomer Xiaomi experienced double- and triple-digit gains, according to preliminary data released by market research firm IDC.

For Mobile Users, Positive Safety Messages More Effective Than Security Warnings

Ratings of the security risks associated with smartphone apps affect users' decisions whether to install those apps, but information about the safety of an app is more effective than information about its risks, according to researchers from Purdue University.

Code School Unveils Free App for iOS

Code School, a company that provides learning resources for aspiring coders, has launched a free app for iOS devices.

Mountain View High School Beefs up Wireless To Support 2,000 New Chromebooks

Mountain View Los Altos Union High School District has beefed up the wireless network at Mountain View High School to cope with a 560 percent increase in network usage following the deployment of more than 2,000 Chromebooks.

Being Mobile: The Holy Grail of Educational Technology Is Within Sight

In this week’s blog, we reflect on our 2010 prediction: By 2015 "every student in every grade in every school in the U.S. will be a using a mobile computing device, 24/7." Oops. We revise that prediction slightly and add in predictions about the Trinity of Educational Technology: hardware, software, and network.

Apple Jumps into ConnectED Initiative with $100 Million in Tech Grants

Apple has chosen 114 schools to receive a share of $100 million in grants to provide curriculum support, wireless infrastructure and classroom technology, such as iPads and MacBooks.

EON Virtual Reality Tools Enhanced for Mobile Use

EON Reality, which creates immersive environments for education and training and maintains a library of virtual reality applications, has updated its mobile capabilities to support an expanded set of software and devices.