The new professional learning community is intended to help teachers integrate computer science and coding into their classroom lessons.
- By Christopher Piehler
GlassLab, a nonprofit developer of digital learning games, has partnered with Clever to give schools using Clever Instant Login free access to GlassLab's SimCityEDU: Pollution Challenge game for the 2014-2015 school year.
University of California, Davis will host its annual Conference on Integrated Computing and STEM Education Sunday, November 9 at the UC Davis Conference Center.
Skype in the Classroom has partnered with Code.org to connect students with tech professionals in an effort to encourage more kids to pursue careers in computer science.
Tinkerine, a manufacturer of 3D printers, has launched a pilot program for schools featuring lectures, workshops and special events focused on 3D printing.
Google, Hartford High School, the State of Vermont and the Preservation Trust of Vermont have come together to launch a unique 3D printing competition for high school students in the state. The competition, Vermont High School Town History in 3D, challenges students to use SketchUp to create models of historic Vermont buildings.
KIPP Columbus, a Columbus, OH charter school, has received a $3 million donation to help build a science center and provide science, technology, engineering and math training for teachers.
A team of researchers at universities in Florida and the Netherlands may have developed a new kind of optical fiber that can transmit data at more than 20 times current top speeds.
As the literacy requirements of the Common Core State Standards seep into education and the voluntary Next Generation Science Standards gain traction in the classroom, an initiative undertaken by an Iowa professor is helping teachers rethink how they teach the subject 15 years later.
- By Dian Schaffhauser
Over the next five years, mobile and wearable devices will rely less on touchscreen user interfaces and increasingly on sensors, and the next generation of devices and the Internet of Things will drive development of voice, gesture, eye-tracking and other interfaces, according to a new study from ABI Research.