The State of Maryland has signed a statewide software license agreement to make geographic information system technology available for all K‑12 classrooms and formal after-school programs.
Imagine a learning environment where students engage core principals using gameplay, solve problems through team-based collaboration, and use gaming systems in place of standardized textbooks. Is our education system ready for that? Do we have a choice?
Can robots teach math? That's what RobotsLab is promoting with the release of its latest robotics product, the Box, a kit of hardware and curriculum intended to teach Algebra 1 and 2, physics, geometry, trigonometry, and pre-calculus for grades seven through 12.
- By Dian Schaffhauser
The Raspberry Pi Foundation has received a grant from Google Giving to provide students in the United Kingdom with 15,000 Raspberry Pi Model B computer boards for learning to program.
Imagine a school where the kids play iPad games to learn about genetics or take on the personas of ghosts to learn about the American Revolution. Those are the approaches to teaching going on at Quest to Learn, a public school in New York City that opened in 2009 expressly to explore how gaming can be integrated with curriculum and where educators work alongside curriculum specialists and game designers to develop instruction.
- By Dian Schaffhauser
In his keynote address at FETC 2013 in Orlando Tuesday, science writer Matt Kaplan proclaimed, "There is no reason to limit science education to the expertise of the teacher in the classroom." With so much information at our fingertips, he said, we should be both willing and able to integrate multiple fields of study to enhance our students' experience of science.
Herff Jones/Nystrom has released a new geography reference tool for the Apple iPad. The new app, which debuted at the FETC 2013 conference taking place in Orlando, FL this week, is a free application that offers users a sampling of StrataLogica's interactive layers of geography, history, and earth science content for the K-12 classroom.
- By Sharleen Nelson
Wowzers is highlighting the new mobile version of its game-based math instruction and new features and curriculum, released in September, at Florida Education Technology Conference (FETC) 2013 this week.
Educational social network Rocket21 has partnered with non-profit SEM Link to connect students with experts from the science, technology, engineering, and mathematics fields.
The National Education Foundation, in partnership with the State University of New York, has launched the Adopt-a-School Program, a grant initiative designed to bring science, technology, education, and math learning resources to disadvantaged schools.