As technology continues to change and affect how students think and process information, instructors must realize that there is an opportunity now to capture and assess in ways not formerly possible. Research continues to enforce the importance of learning as a process, student engagement, and learning outcomes in the process of learning. Technology does not change this reality, but it can provide new ways to evaluate learning.
With the move to hybrid or "blended" course delivery that is taking place in many institutions, there is a challenge for teachers to think through the pedagogical implications of both methods and develop new designs for instruction and course delivery that maximizes both environments. The goal in the design of the instruction is to make the experience as "seamless" as possible for students, providing intentionality for each environment and the technology used. This intentionality must emerge from the learning outcomes of the course, as well as the engagement of the student throughout and the effective use of technology to heighten interaction and to support the production of learning.
We need a new educational model that makes learning personal and motivating, and helps secure our students’ future in the knowledge economy. Mobile technology opens the door to it.
- By Mary McCaffrey
Interactive whiteboards are replacing chalkboards in many districts across the country. Could your district be next? You better hope so.
Following last month's unprecedented massacre at Virginia Tech, security has, once again, temporarily moved to the top of the policy agenda in schools. As educators, parents, school staff, and concerned human beings in general, we all want to provide the absolute safest environment possible for the children in our care. Incidents of violence on college and school campuses remind us of our vulnerabilities. Couple this feeling of vulnerability with major media coverage, and we wind up with pressures both internal and external pushing administrators into immediate action.
Texas Governor Rick Perry signed HB 4294 June 19, and the world of textbooks will never be the same in Texas or across the country.
- By Geoffrey H. Fletcher
Strategies for using your iOS devices in the math--or any--classroom environment.
- By Tim Pelton and Leslee Francis Pelton
A global team of researchers goes around the world to see what it takes to prepare students for their futures, and suggests ways to apply the lessons here in the United States.
- By Linda Shear, Larry Gallagher
An infographic is a visual representation of information, and it can be a good tool for either formative or summative assessment for students. FETC veteran speaker Kathy Schrock lists five ways students can use them to present data in an understandable format.
Second Life appears to be the biggest online community to hit the Internet in recent times. It's a 3D digital world, imagined, created, and owned by its residents, which number more than 7 million from more than 100 countries at the time of this writing. It's not a site that most K-12 educators would consider using, as Second Life requires residents in its main grid to be at least 18. A number of businesses, universities, libraries, museums, and a few educational organizations that cater to K-12 have joined Second Life, and at least one middle school, Suffern Middle School (NY). As a newbie, I wondered what the excitement is all about and decided to explore. What I found was that reading about Second Life and actually experiencing it are a world apart.
- By Patricia Deubel