Research: 1 in 3 Kids Use AI for Learning

In a survey of parents with children aged 8 or younger, nearly a third of respondents (29%) said their child has used AI for school-related learning, according to a new report from Common Sense Media. The nonprofit, focused on digital media ratings and research, polled 1,578 parents to find out how children are engaging with media and technology.

Among parents who said their child has used AI tools, 23% said the impact of AI on their child's understanding of school-related material was mostly positive. Fifty-five percent said AI had no impact at all; 16% reported both positive and negative impacts; and 5% called the impact mostly negative.

Other findings from the survey include:

  • Children aged 8 and younger spend about two-and-a-half hours a day with screen media. Sixty percent of that time is spent on TV/video viewing; 26% on gaming. Just 1% of screen time is spent on homework.
  • Gaming time has increased by 65% since 2020, while TV/video viewing has fallen by 18%. Within that TV/video category, short-form video platforms like TikTok, Instagram Reels, and YouTube Shorts are on the rise.
  • By age 2, 40% of children have their own tablet. By age 4, that number goes up to 58%.
  • By age 8, one in four children have their own cell phone.
  • Roughly one in five children use devices for comfort, meal times, or to fall asleep.

"Our youngest children are on the front lines of an unprecedented digital transformation," said James P. Steyer, founder and CEO of Common Sense Media, in a statement. "From AI to immersive gaming, they're experiencing technologies that didn't exist even a few years ago. It's a lot to manage as a new parent, which is why we're focused on giving families and educators the tools they need to harness the benefits of innovation while building healthy digital habits from the start."

The full report, "The 2025 Common Sense Census: Media Use by Kids Zero to Eight," is available on the Common Sense Media site.

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  •  classroom scene with students gathered around a laptop showing a virtual tour interface

    Discovery Education Announces Spring Lineup of Free Virtual Field Trips

    This Spring, Discovery Education is collaborating with partners such as Warner Bros., DC Comics, National Science Foundation, NBA, and more to present a series of free virtual field trips for K-12 students.

  • glowing padlock shape integrated into a network of interconnected neon-blue lines and digital nodes, set against a soft, blurred geometric background

    3 in 4 Administrators Expect a Security Incident to Impact Their School This Year

    In an annual survey from education identity platform Clever, 74% of administrators admitted that they believe a security incident is likely to impact their school system in the coming year. That's up from 71% who said the same last year.

  • horizontal stack of U.S. dollar bills breaking in half

    ED Abruptly Cancels ESSER Funding Extensions

    The Department of Education has moved to close the door on COVID relief funding for schools, declaring that "extending deadlines for COVID-related grants, which are in fact taxpayer funds, years after the COVID pandemic ended is not consistent with the Department’s priorities and thus not a worthwhile exercise of its discretion."

  • pattern of icons for math and reading, including a pi symbol, calculator, and open book

    HMH Launches Personalized Path Solution

    Adaptive learning company HMH has introduced HMH Personalized Path, a K-8 ELA and math product that combines intervention curriculum, adaptive practice, and assessment for students of all achievement levels.