21st Century Teaching & Learning Resources


Education, Gaming Drive Virtual Reality Gear

Virtual reality devices will grow by nearly 85 percent for the next five years, driven in large part by gaming and educational applications, according to a new report from ABI Research.

Edgenuity Debuts Course Customization Tool

Edgenuity has launched the Course Customization tool, a product that allows teachers to add remove and reorder content in Edgenuity courses to further personalize the learning experience for individual students.

Cengage's New Developmental Math Tool Breaks Lessons into 'Learning Bursts'

MindTap Math Foundations is meant to address what students said is the biggest challenge they have in being ready for college: lack of time.

Schoology Integrates With Infinite Campus

Schoology has integrated its learning management system with the Infinite Campus student information system.

Reading Rainbow Launches Digital Library for Elementary Schools

RRKidz has launched Reading Rainbow Skybrary School, an educational digital library designed for students in early elementary school.

AVTeq Debuts 48-Device Charging Cart

AVTeq has launched the Tablet Charging Cart, a mobile cart capable of charging as many as 48 devices.

Kaltura Adds Interactive Quizzes to Video Platform

Kaltura has updated its video education platform to include an interactive video quizzing tool.

Gale Resources Now Available Via Google, Google Scholar

Gale's library resources are now searchable by way of Google and Google Scholar.

Texas District Adopts Platform To Bring STEAM Pros to the Classroom

The Manor Independent School District has adopted a technology platform designed to bring industry into the classroom.

Promethean Updates Free Options With ClassFlow

Promethean's latest enhancements to ClassFlow now will give teachers ready-to-teach lessons, new collaboration tools and a way to reward students with digital badges.

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