Author, speaker and educator Sarah Cornier explains how to get started as a freelance educator and reach a global student base online.
- By Sarah Cordiner
Worldwide IT spending is projected to total $3.5 trillion in 2017, a 1.4 percent increase from 2016, according to market research firm Gartner, Inc. This growth rate is down from the previous quarter’s forecast of 2.7 percent, due in part to the rising United States dollar.
Adobe has released the latest versions of its e-learning authoring tool, Adobe Captivate, and its learning management system (LMS), Adobe Captivate Prime. The two are designed to be used in conjunction as end-to-end solutions, or as standalone offerings, and are aimed toward specialists in learning and development, training and corporate HR departments.
Rice University’s Tapia Center for Excellence and Equity will offer summer camps for middle and high school students aimed at increasing their interest in science, technology, engineering and math (STEM) as future careers. The camps are targeting underrepresented populations in STEM fields.
This May, 100 teams of middle and high school students will compete in the 15th annual Team America Rocketry Challenge (TARC) National Finals outside Washington, D.C. The Final Fly-Offs will be Saturday, May 13.
Devin Vodicka, who has been named California’s top superintendent for two years running, is moving on to work for AltSchool, a four-year-old ed tech startup that’s well funded but currently works with only a dozen schools.
School district funding in California is more equitable but access gaps persist, according to a new research study published by The Education Trust–West.
Centervention, the company behind online social and emotional skills games Zoo U and Hall of Heroes, has released a new online program called “Stories in Motion,” which is specifically designed for elementary students with autism spectrum disorder.
Lifeliqe, a San Francisco-based visual learning platform incorporating virtual reality (VR), augmented reality (AR), mixed reality and interactive 3D, is piloting mixed reality educational scenarios for Microsoft HoloLens in grade 6-12 classrooms.
Last year, four "all-star" educators sat down to examine nine popular digital resources specifically intended for improving reading and writing in the classroom.
- By Dian Schaffhauser