21st Century Teaching & Learning Resources


Dept. of Defense Youth STEM Program to Explore Next-Generation Technologies

Now in its 15th year since its nationwide expansion in 2002, DoD STARBASE will introduce augmented reality (AR) and Internet of Things (IoT) concepts into its curriculum. Program participants will soon be able to use ThingWorx Studio, a solution that transforms IoT applications into immersive AR experiences.

Teaching Robots to Learn Teaches the Students Too

Typically, students work with robots that have been pre-programmed or program robots to undertake simple tasks for which the outcome is known. But a research project in Israel came up with a way for high schoolers and first-year engineering students to learn robot intelligence technologies by engaging them in teaching robots to learn.

Google and 4-H to Establish Coding Program in 22 States

The goal is to equip today’s learners with skills needed for careers that use computer science, since research estimates there will only be 400,000 qualified job candidates for more than 1.4 million open tech jobs in 2020.

Blues Guitar to Get Mod Makeover in Mobile Education Units

The blues guitar made famous in the Mississippi Delta will receive a high-tech makeover in an after-school program thought up by college students.

Adaptive Diagnostic Aims to Build Student Confidence in Math

A new adaptive diagnostic for math has been added to IXL, a personalized learning program that is used by one in nine students in the United States.

1-to-1 Computers Demand 1-to-1 Curriculum: Good Luck Finding Any

Where is the curriculum — the daily lessons — that specifically exploit 1-to-1? K-12 simply must move beyond using computing devices as nice-to-have, supplements to paper-and-pencil curriculum. In this week’s blog post we explore the fundamental challenge of making 1-to-1 an effective resource.

Companies Partner to Create Adaptive Personalized Student Learning Paths

A new partnership between Edmentum and Renaissance has merged online assessment and adaptive instruction solutions from both companies in an effort to help teachers deliver targeted instruction to students.

Brown U Students Develop VR History Experience for Use in Education

A virtual reality artist-in-residence at Brown University and 14 undergraduate students are working on an independent study project designed to bring the Gaspee Affair to virtual reality and education.

New Facility Enables Remote Users to Control Robot Swarms

The Georgia Institute of Technology is opening the "Robotarium" this month to allow users from around the world to test out their code on a rotating pair of robot swarms.

Apex Learning Debuts Personalized Learning Tutorials for High School Equivalency Exams

Apex Learning, a provider of digital curricula, has launched new tutorials designed to help students prepare for high school equivalency exams.

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