Digital Media


Speak to Go Allows Voice to Direct VR Experiences

A new web program by Google allows users to explore the world in virtual reality (VR) by just speaking the name of a place. Speak to Go is activated by a user’s voice.

PBS Recognizes 52 Teachers as Digital Innovators

PBS is recognizing 52 teachers across the country for their integration of digital media in the classroom in the network’s fifth annual PBS Digital Innovators Program.

CA's Fallbrook Union Elementary SD Launches Partnership with Discovery Education

California’s Fallbrook Union Elementary School District has entered into a new partnership with Discovery Education, a provider of digital content and professional development for K–12 classrooms.

How to Build a Blended Summer School

Inspired by the number of students who read at home during spring break, a district launched a summer school program that empowers students to take charge of their own learning.

Report: Worldwide IT Spending Forecast to Grow 1.4% in 2017

Worldwide IT spending is projected to total $3.5 trillion in 2017, a 1.4 percent increase from 2016, according to market research firm Gartner, Inc. This growth rate is down from the previous quarter’s forecast of 2.7 percent, due in part to the rising United States dollar.

Adobe Releases Latest Versions of Captivate and Captivate Prime

Adobe has released the latest versions of its e-learning authoring tool, Adobe Captivate, and its learning management system (LMS), Adobe Captivate Prime. The two are designed to be used in conjunction as end-to-end solutions, or as standalone offerings, and are aimed toward specialists in learning and development, training and corporate HR departments.

CA's Top Superintendent Leaves for Ed Tech Startup AltSchool

Devin Vodicka, who has been named California’s top superintendent for two years running, is moving on to work for AltSchool, a four-year-old ed tech startup that’s well funded but currently works with only a dozen schools.

3 Keys to Introducing Virtual Reality in E-Learning Courses

Virtual reality (VR) has found its way into the educational space, and by all indications, it’s here to stay. Since VR glasses can be obtained for as low as $10 apiece, cost is becoming less of an issue. Here are three guidelines toward introducing VR in e-learning courses.

World's First Fully Interactive Coding Studio for Kids to Launch in Chicago

A trio of tech entrepreneurs have launched Codeverse, the world’s first “hackable” classroom, studio and vertically integrated technology platform designed to teach children ages 6 to 12 the skill of coding. The studio is scheduled to open in Chicago in July.

4 Education Technology Trends That Are Redefining K–12

Five years from now K–12 classrooms will look dramatically different than they do today because of the four trends identified in this week’s blog post. You can take that prediction to the bank!

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