Soon-to-be K–12 teachers at East Carolina University’s College of Education are using a virtual reality program that simulates a typical classroom, offering them the opportunity to practice classroom management techniques and instructional strategies in an immersive environment.
Early education software developer Alive Studios has released a line of classroom solutions that use hands-on augmented reality technology to deliver engaging math and English instruction. Using the 20-point Touch Mat technology offered from Sprout Pro by HP, the Learning alive Suite can be fully utilized without 3D glasses.
National nonprofit PowerMyLearning earlier this week announced it has raised more than $6.5 million in grant funding to further develop its free, web-based personalized learning platform.
The provider of formative assessment and competency-based learning software solutions, Thursday debuted its integrated growth-reporting suite at the Future of Education Technology Conference (FETC) taking place this week in Orlando, FL.
Amazon recently introduced a STEM Club Toy subscription service for families to receive a monthly toy shipment that will deliver science, technology, engineering and math toys to their door, for $19.99 per month.
- By Dian Schaffhauser
Follett, a company that produces software to help schools manage their library and media collections, has launched a new portal to simplify how people get support, learn about updates and find out what kids are reading.
- By Dian Schaffhauser
In an effort to help K–12 students work together to unlock their learning potential, Smart Technologies is donating its software, hardware and services to various classrooms that have partnered with the nonprofit organization Choose2Matter.
Carnegie Learning, a company that offers software- and web-based personalized learning solutions, and Edulastic, an online assessment platform, has teamed up to introduce a new feature to the former's math software that enables users to add summative assessments.
Learning Upgrade, a company that offers digital, differentiated literacy curriculum for English language learners (ELLs), has launched a new mobile app that includes more than 300 sequenced lessons.
Capstone, a publisher of children’s media, has launched a free mobile app that enhances its print books with augmented reality (AR).