Alongside Google’s annual developer conference last week, the company held its fourth annual Youth I/O event at the Shoreline Amphitheater in Mountain View, CA. Neary 150 students in grades 5-7 from around the Bay Area participated in activities that focused on digital storytelling, inventing, science and computer science (CS), according to a company blog post.
Three schools across New York, New Jersey and Connecticut are adding more than 200 new online courses to their catalogs.
Digital Promise, a national nonprofit organization authorized by Congress, and Education Elements, an education company, yesterday released several free resources that are designed to help districts through competency-based education implementation.
More students in Detroit Public Schools will be participating in after-school programs in science and engineering, thanks to a $250,000 grant from Google to the Michigan Engineering Zone, a makerspace project of the University of Michigan College of Engineering.
At Google I/O 2017 this week, Google revealed plans to bring augmented reality to its immersive education platform Google Expeditions. Expeditions AR will enable students to see 3D models of objects like volcanoes, DNA molecules and more up close in a virtual environment.
To add the Lexile measures, Turnitin partnered with Metametrics, a company that develops scientific measures of academic achievement.
The Parent Coalition for Student Privacy and the Campaign for a Commercial-Free Childhood earlier this week released a free, online toolkit that offers guidance to parents on how to protect their children’s personal information.
DFRobot, a robotics and open source hardware provider headquartered in Shanghai, China, recently released a kit to teach young inventors to think creatively.
The new CoderZ online learning environment teaches students to code in a virtual environment and can also be configured with many physical robots, like the Lego Mindstorms Education EV3.
The ED has selected five finalists in the EdSim Challenge, a national competition that aims to advance students’ career and technical skills with immersive, computer-based simulations. Finalists will each receive $50,000 and continue to develop their prototypes for a chance to win the $430,000 grand prize.