Classroom technology company Boxlight has been selected as the convening agency for the Georgia STEM Girls Collaborative, which works with schools, informal educators, educational programs, businesses and industries that are committed to boosting girls’ engagement in STEM.
Classcraft, an online educational role-playing game (RPG), is now being used in more than 75 countries and by 2 million students in the United States as a classroom management tool. The game aims to make classroom management fun for teachers and students by putting the latter in charge of their own learning and making them rely on one another.
The national nonprofit, which teaches young women computer science (CS) skills, is bringing its flagship CS summer program to 11 cities in the United States.
Turnitin, a company typically known for catching plagiarism in students’ writing assignments, is refocusing its efforts on the needs of teachers with its newest formative writing tool, Revision Assistant.
Follett, a provider of education technology, services and content, this week is rolling out a new tool, Collections by Destiny, which will allow librarians, teachers and curriculum staff to share free or purchased resources across a district, schools or between users.
Ahead of the ISTE (International Society for Technology in Education) conference next week (June 25-28) in San Antonio, TX, Lightspeed this week revealed a new logo, corporate identity and brand new audio and video product line focused on improving classroom instruction and collaboration.
OpenEd, an online library of standards-aligned educational assessments, homework and more resources for K–12 teachers, will be showcasing its platform at the ISTE (International Society for Education in Technology) conference taking place next week, June 25-28 in San Antonio, TX.
A3 Education, an education management and consulting company of 15 California schools, has partnered with Acer America to launch a free, online class this summer that equips students with programming skills to design and build Internet of things (IoT) devices.
Apple is inviting kids ages 6-12 to visit its retail stores this summer to learn to code, draw, edit videos and more on Mac computers at no cost.
Nureva, a collaboration solutions company, had added screen sharing capabilities within its Span collaboration system designed for classrooms, ahead of the ISTE 2017 conference.