THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


Blackboard Introduces Moodlerooms 3.0

Blackboard has unveiled Moodlerooms 3.0, with enhancements designed to improve teaching and learning experiences for teachers, students and administrators.

Low but Steady Engagement in Online Courses Better Than Diminishing Engagement

Wisconsin high school students who engaged in online courses for two or more hours per week had better outcomes than students who engaged less than two hours per week, according to a study by REL Midwest and the Virtual Education Research Alliance.

Acer Introduces TravelMate X3 Notebook

Acer today announced the TravelMate X3 series of commercial notebooks, designed for productivity on the go.

Tech Purchases Dominate Back-to-School Shopping

Back-to-school shopping is already underway, and parents this year plan to spend the bulk of their increased back-to-school budgets on tech-related items, according to a recent survey by Rubicon Project, a Los Angeles-based online advertising technology company.

Mobile Learning: No Longer About the Technology, but About the Learning

A transition, quietly but most assuredly, has occurred: Today, in 2016, discussions under the heading "mobile learning" are becoming more about how "all-the-time, everywhere learning" can be supported with "mobile" technology than about mobile devices and apps. That transition has huge pedagogical implications!

Top 5 Highlights from ISTE 2016

About 20,000 people attended ISTE 2016 in Denver this year. Here are the main takeaways.

Playground and Poster Sessions Push Teaching Forward

A couple of the ingredients that made ISTE 2016 unique were what the conference called “Poster” and “Playground.” Poster was an area of the Colorado Convention Center where teachers demonstrated technologies they’ve successfully used in the classroom. Playground featured hands-on workshops with educators and students exploring everything from mobile learning and games to virtual reality and the maker movement.

Extreme Makeover School Edition

Since technology is allowing the paradigm to shift from instructor-centered learning to student-centered learning, the design of the classroom is in flux as well. So what should the learning space of the 21st century look like?

Houghton Mifflin Harcourt Debuts Field Trips for Google Expeditions

Houghton Mifflin Harcourt (HMH) has launched the first of its HMH Field Trips for Google Expeditions.

Samsung, Pearson Partner on Literacy Lab

Samsung and Pearson have partnered to offer the Samsung Literacy Lab, which combines Samsung Chromebooks or tablets with Pearson's iLit literacy program and a one-day professional development program.

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