THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
Explain Everything has updated the Explain Everything Collaborative Whiteboard, an iOS app designed specifically for use in education.
Batavia City School District in New York will provide every student in the high school with a Chromebook beginning in fall 2016.
This week’s blog post is about how CN un-traumatized ES after his professional development "experience." Without CN, he presided over a 50-minute session on how to use our Collabrify Apps in the K-12 classroom, at a one-day professional development event at a regional high school. ES thought that telling teachers how to use technology in their classrooms was a '90s strategy — not a today's strategy.
- By Cathie Norris, Elliot Soloway
Global sales of wearable devices will top 10 million this year, up 32.8 percent over 2015, according to a new forecast from International Data Corp.
The Marshfield District School Board has voted to spend $4.3 million over the next 10 years to give every student in its eight schools an iPad.
Scientific Learning has launched an iPad version of its reading support tool, Reading Assistant.
These standout apps make managing classroom workflow a snap.
A school district in the Central Valley of California is gradually working its way toward a district-wide 1-to-1 program.
The Northwest Evaluation Association has launched a new iPad app, called MAP Testing, that is designed to let students use a touchscreen to take the Measures of Academic Progress (MAP) and MAP for Primary Grades assessments.
Detachable tablets will nearly quadruple, as a share of the tablet market, from 8 percent to 30 percent in 2020, according to a new forecast from International Data Corp.