THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
A new documentary explores the impacts smartphones and other mobile devices are having on teenagers and their social, emotional and psychological lives. “Screenagers: Growing Up in the Digital Age” examines the impact of screen technology on kids and offers parents practical solutions that can work.
In honor of College Application Month, a number of colleges and universities are posting video tours of their campuses via Snapchat throughout November.
Discovery Education is teaming up with Polar Bears International to offer a series of free, live, virtual field trips during the annual polar bear migration in Churchill, Manitoba.
OnHand Schools has launched the Kandoolu Learning Navigator, a new personalized learning app that aims to empower educators and engage students in Pennsylvania.
Did you know that Pikachu, Squirtle, Eevee and Mewtwo can help teach science, technology, engineering and math (STEM) concepts to elementary school kids? The popular Pokémon Go characters are part of a project at Dakota State University (DSU) in Madison, SD. Juniors in a technology in education class used the smartphone-based augmented reality game late last month to teach local fourth graders concepts such as photosynthesis, gravity and the transformation of electricity.
The National Alliance for Public Charter Schools has found in a new report that, in school districts where at least 30 percent of students were enrolled in charter schools, nearly all had a higher percentage of students who scored proficient on state tests than their counterparts in traditional public schools.
Canvas, the online learning management system by Instructure, is partnering with several standards-aligned content providers to enable teachers to easily pull content into their classrooms.
Alive Studios has updated its Letters Alive Plus augmented reality program for early literacy skills with a word building module and more.
Increased access to and use of mobile digital devices at bedtime among children and teens is a “major public health concern,” according to a recently published meta-analysis by British researchers.