THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


Rural Schools Eligible for USDA Telecommunications Grants; Deadline is Jan. 30

Now through Jan. 30, K–12 school districts in rural areas (serving populations of 20,000 or less) are invited to apply for the USDA Distance Learning Grants program.

Free Music Curriculum and 500 VR Headsets Traveling to Under-Resourced K–12 Schools

With a $250,000 grant from the Tides Foundation Unity Charitable Fund, Rotu Entertainment has created the Harmony Program in a year-long initiative to travel to under-resourced K–12 schools across the United States to help implement music education.

Report: 96% of School Apps Send Kids’ Personal Data to Potentially Harmful Third Parties

In a new K–12 ed tech safety benchmark report, “School Mobile Apps Student Data Sharing Behavior,” Internet Safety Labs finds that 96% of all apps used in schools share children’s personal information with third parties without the knowledge or consent of the users or the schools.

What's Next for 1:1 Devices: Strategies for Maximizing Purchases and Learning Outcomes

With more ed tech being underutilized than not in K-12 schools across the United States, an education researcher from Logitech offers methods for evaluating ed tech hardware tools and strategies for using them after purchase, paving the way for better returns on ed tech spending and more positive impacts on student achievements.

Is SASE a Good Solution for Securing K-12 Education This School Year?

A Fortinet Field CISO and education cybersecurity expert explains when SASE can be a good solution for public school IT leaders and what they should consider first.

Mosyle Opens Public Beta of its OneK12 Six-in-One IT Solution for Schools Using Apple Devices

Apple-specific MDM and security provider Mosyle has made available to all K–12 schools a “long trial” of its new Apple Unified Platform device management and security solution for educational institutions called OneK12, which integrates device management, content filtering, endpoint security, single sign-on, application management, and classroom management.

ASUS Introduces 21-Hour-Battery Detachable Laptop for Education Users

Computer maker ASUS has announced the launch of its ExpertBook B3 detachable (B3000) laptop, designed for student education. Its 21-hour-long battery life is one of its major attractions, the company said in a recent release. It features top-up 15-second charging to provide 45 minutes of use.

Inspirit and Meta Team Up to Provide VR Learning to Title I Schools

The online 3D and VR STEM learning platform Inspirit recently announced its partnership with Meta (aka Facebook) Immersive Learning to provide VR Lab Starter Kits to over 100 Title I schools, starting as early as November. Applications for the program opened Sept. 1.

New Gradescope Mobile App Allows Students to Submit Assignments Through Smartphones

Ed tech provider Turnitin has launched a new mobile app for its Gradescope assignment and grading platform that enables students to submit their assignments through any connected smartphone, the company announced this week, following a limited-access pilot in April.

McGraw Hill, Verizon Launch Free Augmented Reality App for K–12

McGraw Hill and Verizon this week launched a new, free app for K–12 to bring augmented reality to the classroom.

Whitepapers