Mobile Computing


MIT, Tufts U Partner with PBS on Coding App for Elementary Students

The MIT Media Lab, Tufts University and PBS Kids have partnered to release a free app based on the ScratchJr coding language and designed to help kids aged five to eight learn coding concepts.

Race to the Top Turns Arkansas 4th Graders Into 'Biologists'

A Race to the Top-District grant has allowed Springdale Public Schools to spend $12.7 million on technology over the last two years.

Tablet Market Declines in 2015 while Demand for Detachables Grows

Even as worldwide tablet shipments continue declining this year, the market for one tablet device format is expected to almost double next year.

Madison School District Begins 1-to-1 Rollout

Madison Metropolitan School District in Wisconsin has completed the first phase of a district-wide 1-to-1 technology initiative.

Carnegie Mellon Software Aims To Teach Kids Without Teachers

A team of volunteers at Carnegie Mellon University is tackling the challenge of creating tablet software that can teach children without teachers to read, write and do basic math.

Blended Learning Meets the Ghost of Textbooks Past

No question: the future of educational technology is blended learning enacted in 1-to-1 classrooms. But: exactly what instruction will be delivered? In the past, textbooks played the role of providing teachers with the day-by-day, week-by-week, instructional roadmap. Current lesson marketplaces, however, provide supplemental lessons; there is a huge need for basal/comprehensive, blended learning curricula. Curriculum developers: Listen up!

Study: Millennials Spend More Than 3 Hours a Day on Mobile Phones

The average U.S. millennial (aged 16-30) with Internet access spends 3.1 hours a day on a mobile phone — totaling 21.7 hours a week or 1,128 hours (47 days) a year, according to a new study from global research consultancy TNS.

Promethean Unveils Latest Iteration of ClassFlow

New ClassFlow Connect device allows nearly complete integration of all devices and digital displays in a single classroom.

4 Thought-Provoking Tools for Persuasive and Argumentative Writing

We found four tools that are designed to help kids make up their own minds about pressing topics and learn how to express opinions in writing.

Blended Learning Is the Future of K-12 Educational Technology

Unlike a previous blog post where we pooh-poohed blended learning, in this blog post we do a flip-flop and hail blended learning as the model for the future of ed tech. Now our formulation of Blended Learning may diverge from the orthodoxy, but so what: We see a future where K-12 students, with their 1-to-1 computing devices, will be engaging in lessons that are computer-based and computer-mediated. You can take that prediction to the bank!

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