THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


Veative Launches Educational VR Headset with Interactive Controller

VR Learn currently offers more than 500 content modules in biology, chemistry, physics and math. The company expects to bring the number of available modules to 700 by mid-2017 and 1,100 by the end of the year.

Smoothwall Debuts Off-Site Filtering for Chrome

Smoothwall has unveiled Cloud Filter for Chrome, an off-site filtering tool for the Chrome browser.

Funds for Learning Reveals Insights to E-Rate Program Impact

A new presidential administration and changes at the Federal Communications Commission (FCC) have raised questions about the E-rate program, yet recipients and applicants continue to rely on the federal subsidy program, according to a nationwide survey conducted by Funds for Learning, an E-rate compliance firm.

Lightspeed Launches Classroom Instruction Platform, Undergoes Rebrand

Ahead of the ISTE (International Society for Technology in Education) conference next week (June 25-28) in San Antonio, TX, Lightspeed this week revealed a new logo, corporate identity and brand new audio and video product line focused on improving classroom instruction and collaboration.

A3 Education Hosts IoT Summer Class with Acer

A3 Education, an education management and consulting company of 15 California schools, has partnered with Acer America to launch a free, online class this summer that equips students with programming skills to design and build Internet of things (IoT) devices.

Apple Stores to Host Free Summer Camps for Kids

Apple is inviting kids ages 6-12 to visit its retail stores this summer to learn to code, draw, edit videos and more on Mac computers at no cost.

Led by Watches, Wearables Market to Nearly Double by 2021

According to the latest forecast from International Data Corp., the worldwide wearables market will increase 20.4 percent this year compared to 2016, and nearly double by 2021 — reaching a total of 240.1 million units shipped that year.

Report: Google Gaining in U.S. Classrooms, Apple's iOS Slipping

Google is gaining a stronghold in United States classrooms, with Chrome OS expanding its presence on school computers, while Apple’s iOS has been on the decline since the first quarter of 2015 among students and teachers. These are some of the findings in Kahoot!’s first-ever EdTrends Report.

Stuck in a Portable Classroom? Here's How to Make the Best of It

Every day in the U.S., hundreds of thousands of teachers go to work in portable classrooms. These teachers and their students face challenges such as limited space and difficult access to bathrooms. Here, a principal and a district director of technology share their solutions for making sure that every student in every type of classroom has equal access to quality education.

Micro:bit Foundation Brings Small-Board Computer to United States and Canada Classrooms

The Micro:bit Educational Foundation in the United Kingdom has opened up availability for its micro:bit small-board computer to education customers in the United States and Canada

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