THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


Cleverywhere Debuts Game for Common Core Test Prep

Cleverywhere has launched a new game, ThemePark, designed to help students improve their scores on standardized tests.

Online Charter School Loses State Attendance Audit Appeal

An appeal by Ohio’s largest online charter school of a ruling that allows the state to use the amount of time students are logged in to calculate enrollment and funding has been dismissed.

U.S. Dept. of Ed Tells Schools To Carry Out Research on Educational Technology: Really?

In this week’s blogpost, we examine a new proclamation from the U.S. Department of Education’s Office of Educational Technology: in addition to everything else educators already do, educators should now carry out rapid cycles of scientifically valid, classroom-based research. Piling more and more onto the backs of K–12 educators can’t be a strategy for effectively moving K–12 public education into the digital age.

Mobile Beacon Awards Digital Inclusion Grants

Mobile Beacon, an organization that connects nonprofits, schools and libraries to the internet, has chosen Chelsea District Library in Chelsea, MI and Bartram High School in Philadelphia, PA as the recipients of its Wi-Fly Lending Launch Kit grant for educators. These grants provide 25 laptops, 25 4G LTE mobile hotspots and free, mobile, unlimited 4G internet access for one year to each organization.

Study Examines Benefits and Constraints of BYOD Policies

A new study examines the affordances, or benefits, and constraints of instituting bring your own device (BYOD) policies in schools.

Canvas Adds Mobile App to Improve Parent Engagement

Instructure has launched a new mobile app for its Canvas learning management system, the Canvas Parent app, designed to give parents or guardians a new tool to more easily monitor their students' progress.

Seattle Elementary Teacher Uses Bloomz App to Encourage Good Behavior

Once Seattle teacher Jude Miqueli she started using Bloomz a year and a half ago, she noticed that her kids were responding better, and were even improving their behavior in class.

El Paso School District Receives $8 Million to Provide Students with Tech Tools, STEM Education

Five middle schools in the El Paso Independent School District (EPISD) have joined the Verizon Innovative Learning Initiative and are receiving a grant of $8 million — $1.6 million each — to provide all students and teachers with access to technology tools, service, STEM education programs and training over a two-year period.

AT&T Gives $25,000 to MDBio Foundation to Boost STEM Education in Maryland

AT&T is contributing $25,000 to the Maryland-based MdBio Foundation to boost science, technology, engineering and math (STEM) education in the Old Line State.

Sowash’s ‘The Chromebook Classroom’: An Excellent Resource for K–12 Teachers!

The Chromebooks are coming! The Chromebooks are coming! So, what is a K-12 teacher supposed to do with those Chromebooks? In this week’s blog post we review “The Chromebook Classroom”a recently published book by John Sowash. Our opinion? Sowash has hit a homerun!

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