THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
To help close the digital divide in Houston, a nonprofit organization has supplied nearly 9,000 refurbished computers to students from underserved communities over the last 10 years.
Here are three tips from an experienced teacher on successfully creating virtual field trips in the classroom.
A New Hampshire school district superintendent has apologized after dozens of students deluged a sports reporter with vulgar and inappropriate tweets after he questioned their cheering skills at a high school basketball game.
This week, Apple released a slew of product updates that included a more affordable iPad device with an enhanced display.
The Prince William Board of County Supervisors has authorized a $100,000 performance agreement with Scriyb, a technology startup company based at the Virginia Serious Games Institute, to pioneer a new cloud-based live-streaming teaching platform for online education.
This week’s blog post looks behind the technology to the policies that make teachers utterly frustrated when trying to use that technology with their students. We tell two, true stories that, without a doubt, will make you groan with frustration. These sorts of frustrators must be addressed if technology is going to have its promised impact.
- By Cathie Norris, Elliot Soloway
The largest mobile STEM lab of its kind in the country will be touring Maryland schools to help drive student interests in STEM. The Mobile eXploration Lab, or MXLab for short, will deliver hands-on biology, chemistry, environmental science and other STEM experiences to high schoolers.
MusicFirst has teamed up with Soundtrap, an online music studio that allows users to record songs and podcasts, to offer a cross-platform music creation within its portfolio, the MusicFirst Online Classroom.
An application management and reporting platform from CatchOn uses data analytics to assist district administrators and educators in tracking technology investments. Several districts have piloted the tool, which debuted at the SXSWedu conference.
Oculus last week released some updates to its mobile virtual reality (VR) platform, including more ways to virtually connect with friends on Facebook, as well as few functionality and features for the Samsung Gear VR headset.