2.1 million augmented reality (AR) and virtual reality headsets shipped in the second quarter of 2017, a 25.5 percent increase compared to the same period of 2016, according to a new report from International Data Corp. (IDC).
"The transition towards more intelligent and feature-filled wearables is in full swing," said Jitesh Ubrani senior research analyst for IDC Mobile Device Trackers.
Only a third of respondents (33 percent), for example, report that more than half of their teaching and learning tools are linked with their student information systems. That represents a lot of data that won't ever find its way into the SIS.
- By Dian Schaffhauser
Video projection, however, is forecast to continue a dive dating back to 2014. In that year, projection accounted for more than 15 percent of the pro-AV market. By 2022, it will make up only 3 percent of the total market.
The Learning Outcomes Modules framework from BrightByte is built on research, helping administrators to evaluate tech on the basis of impact, engagement and investment.
Fifty-nine percent of IT and network managers in a recent survey look to the cloud to support e-mail at their institution, and 41 percent for data file storage.
iOS shipments will total 218.7 million units this year, according to IDC. That's good enough for a share of 14.6 percent and growth over last year of 1.5 percent, "a considerable improvement from the 7 percent decline in iPhone shipments in 2016."
The growing importance of STEM education is one of the major growth drivers for the K–12 game-based learning market, according to research from Technavio.
Federally impacted school districts are those that include nontaxable federal property, such as part of a military installation, Native American land or low-income housing.
Global shipments of personal computing devices are expected to decline slightly through 2021, at a five-year compound annual growth rate of -1.7 percent, according to the latest prediction from International Data Corp.