Follett, a provider of education technology, services and content, this week is rolling out a new tool, Collections by Destiny, which will allow librarians, teachers and curriculum staff to share free or purchased resources across a district, schools or between users.
StudySync has launched Unit Creator, a new tool designed to help teachers create new English language arts units for students in grades 6 to 12 from scratch.
zSpace, a Silicon Valley-based mixed reality education company, unveiled at ISTE new additions to its career and technology education (CTE) applications. The interactive GTA Virtual Automotive Training courses use zSpace’s mixed reality environment to give students hands-on experience with all the essentials of auto mechanics.
Califone International is today unveiling the CD360, a CD player designed specifically for everyday classroom use. It features shatterproof ABS plastic for safety and durability, a maximum volume limiter so students can listen at a safe and appropriate level, skip and search functions, a directory button, anti-shock button and LCD display.
MEL Science, based in London, has launched a series of virtual reality (VR) chemistry lessons for K–12. The 3-year-old company this week released a MEL Chemistry VR app, featuring a virtual chemistry lab, for free on Google Daydream.
The state of Iowa is seeking proposals for programs that bring education and employers together to create a stream of continuity between school and career in STEM topics. Each "model" chosen will receive $25,000.
- By Dian Schaffhauser
According to the latest device tracker from International Data Corporation, United States-based Apple and China-based smartphone maker Xiaomi have edged out the wearables leader Fitbit.
- By Dian Schaffhauser
This article presents some ideas and suggestions to work towards being a more informed digital parent and guide children in an increasingly online world.
- By Stephen Spengler
Computer hackers, also known as cybercriminals, are infiltrating our world with ever-increasing sophistication. It is critical that students understand both the benefits and risks of their devices — especially their smartphones. Educators have an important role to play in helping students understand and safely navigate an internet-connected world.
- By Jacob Batchelor
Alongside Google’s annual developer conference last week, the company held its fourth annual Youth I/O event at the Shoreline Amphitheater in Mountain View, CA. Neary 150 students in grades 5-7 from around the Bay Area participated in activities that focused on digital storytelling, inventing, science and computer science (CS), according to a company blog post.