STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Active Learning Day was the culmination of an effort by several education organizations and the White House to promote student participation in hands-on activities that would help them learn STEM subjects.
- By Dian Schaffhauser
At the White House earlier this month, select K–12 students offered their best advice for improving STEM education in the United States.
The National Council of Teachers of Mathematics (NCTM) released a statement last week warning of the risks involved in relying too heavily on open educational resources, or OER.
A Texas-based education gaming company founded through the LIVE Lab at Texas A&M University unveiled a new game focused on calculus at Educause 2016.
The KidWind Solar Energy Exploration Kit and the Investigating Solar Energy lab book have led Vernier Software & Technology to win another award from Tech & Learning.
GEMS Education and Carnegie Mellon University’s CREATE Lab (Community Robotics, Education and Technology Empowerment Lab) are collaborating to develop a STEM-based learning laboratory and robotics curricula for pre-K–12 students worldwide.
As schools across the country are demonstrating, makerspaces aren't just about technology. They're about giving outlet to students' creativity. Spaces can be as elaborate as sophisticated machine shops or as simple as libraries converted to support hands-on learning.
- By John K. Waters
Global sales of 3D printers will more than double from last year to 2016, growing 108 percent from 219,168 shipments to 455,772, according to a new report from Gartner.
A new, free virtual reality program allows users to explore just what happens as climate change kills off coral reefs.
- By Dian Schaffhauser
Google for Education and Gallup, a research and consulting company, have published new reports on the status of computer science education in the United States.