STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
AT&T is contributing $25,000 to the Maryland-based MdBio Foundation to boost science, technology, engineering and math (STEM) education in the Old Line State.
Destination Imagination and Berkeley Life Sciences have partnered in an effort to promote science, technology, engineering, arts and math education.
Some schools in California are turning to a private partner to provide digital STEM curriculum designed to meet the California Next Generation Science Standards.
Tobii Pro, a company that caters to academic and business users who need screen-based and wearable eye trackers, is introducing two new products — Tobii Pro Spectrum and Tobii Pro Lab.
- By Dian Schaffhauser
The final event for this year's Ten80 Student Racing Challenge was held yesterday in Miami with more than 1,300 attendees.
Stanford University students are aiming to develop a new generation of STEM leaders through the university's Science in Service program.
Discovery Education is teaming up with Polar Bears International to offer a series of free, live, virtual field trips during the annual polar bear migration in Churchill, Manitoba.
The United States government’s chief technology officer recognized Pennsylvania’s science, technology, engineering and math (STEM) programs at a recent White House event to champion STEM education in the United States.
The Northwest Evaluation Association has aligned its Measures of Academic Progress (MAP) for Science assessment with the Next Generation Science Standards.
New Jersey's Union City School District has adopted 3D printing technology as part of a district-wide science, technology, engineering, arts and math curriculum.