STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
The National Science Foundation is awarding up to 18 multi-year grants for efforts that promote science, technology, engineering and math (STEM) in PK–12 schools. The awards this year are expected to total $10 million to $20 million, with individual awards ranging from $400,000 to $2 million apiece.
Curriki, an online platform of K–12 open educational resources (OER) used by 13 million users worldwide, wants to expands its collection of 629 free educational resources in Spanish and has opened a call for Spanish-language teaching materials.
The National Science Teachers Association (NSTA), the largest professional organization promoting excellence in science teaching and learning, recently appointed Dr. Christine Anne Royce as the president-elect for the organization.
Wonder Workshop’s Dash robot is now programmable with Apple’s Swift coding language thanks to new lessons available in the latest version of the Swift Playgrounds app for iPad.
Florida private schools participating in either the Florida Tax Credit or the Gardiner Scholarship Program can now use a math and reading assessment system from Curriculum Associates to meet program requirements.
Discovery Education Monday revealed it has introduced several new digital assets and more are coming soon to the company’s Discovery Education Streaming Plus and Techbook offerings. The digital solutions will feature more interactive, 360-degree experiences and other dynamic content.
The organization behind the Next Generation Science Standards wants to pick up the pace of submissions of lessons and units by offering a new digital badge for those who participate successfully.
- By Dian Schaffhauser
While schools around the country are banning fidget spinners, an app version by gaming company Ketchapp has passed 7 million downloads.
Education technology company Vernier Software & Technology will once again offer its Summer Institute workshops, with 13 full-day training workshops scheduled for this summer.
A Microsoft project called "Project Torino" will teach blind students from seven to 11 years-old how to program and apply design thinking to projects.
- By Dian Schaffhauser