STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Virtual Coding App Addresses Diversity in STEM

Pitsco Education and SmartGurlz are partnering to launch a new coding solution to increase diversity awareness among third to fifth graders.

New Grant Program Offers Free Robotics Gear for Schools

UBTECH Education is looking to expose more students to robotics and engineering through a new competitive grant program targeted toward school districts.

Wonder Workshop Debuts Coding and Robotics Tools

Wonder Workshop's Class Connect is designed to equip educators with online tools that can track student progress with coding and robotics lessons.

Microsoft Partners with NASA for Lesson Plans

The Microsoft-NASA collaboration will give students hands-on experiences to think about the considerations that astronauts need to think about when living in space.

Games and Classroom Discussion Coming to ST Math with New Chats Feature

MIND Research Institute is releasing an update to ST Math that includes new group activities centered around math games.

Why It's Time to Transform Your Classroom with AI

As these teachers have come to understand, you don't have to be technically minded to introduce your students to the important concepts behind artificial intelligence.

Institute of Play Closing Down, Handing Work over to UC Irvine

Institute of Play, a nonprofit in New York City that pioneered and promoted the use of gaming principles for learning, has decided to shutter operations, effective by the end of summer. The organization said it would hand over its learning assets to the Connected Learning Lab at the University of California, Irvine.

Tough Questions on Achieving Equitable CS Ed

A new guide has provided insight for school administrators who are struggling to implement equitable K-12 computer science education.

NAEP Data Reveals Uneven Music Access

A new analysis by the Education Commission of the States has identified those states where students do and don't play musical instruments outside of school.

Labster Heading into Danish High Schools

A company that produces virtual laboratory simulations for education has struck a deal with the Danish Ministry of Education to provide its schools with access to its programs. Beginning this month, students in lower secondary (grades 8-10) and upper secondary grades will have access to STEM-focused simulations from Labster, which has its headquarters in Denmark.

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