STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Free Online Music Program Adds New Instruments and Voice Composition

An update to a free online music production program includes new virtual instruments and allows users to compose with their voices. Amped Studio 2.0 lets the user record and play both audio and MIDI content simultaneously on the same track, while also adding as many other instruments and effects as he or she wants.

ED Pumps $279 Million into STEM Programs

The U.S. Department of Education is renewing its commitment to STEM education through dedicating $279 million to fund programs.

Developing a Consistent Approach to Computational Thinking Opportunities

Researchers at Digital Promise are developing a project to track the progress of computational thinking skills across the K–12 school spectrum through student feedback and teacher integration.

Minecraft, Code.org Releasing New Hour of Code Tutorial

On Nov. 1, Microsoft will be releasing its newest Minecraft Hour of Code tutorial, which, according to a recent announcement, could be "possibly the most adventurous tutorial yet." The company has teamed up with Code.org for the release of "Voyage Aquatic," in which students "explore aquatic worlds and uncover hidden treasure" by writing code to instruct agents to execute commands.

Texas Charter Operator Gets Millions to Grow STEM Program into Elementary Schools

Harmony Public Schools, a charter network in Texas, will be dedicating a new five-year, $7.9 million grant to expand a STEM project-based learning model from middle and high school into its elementary schools. "Launching Elementary Academic Foundations to STEM" or "LEAF to STEM," as the initiative is named, will reach 7,000 students in 16 elementary schools.

Nintendo Bringing Labo to Classrooms

Nintendo is working with the nonprofit Institute of Play to bring its popular Labo kits for Nintendo Switch to classrooms in North America. The Institute of Play is developing STEAM curriculum and a teacher guide for Labo and is seeking classrooms to participate.

STEM Outcomes for English Language Learners Fail to Meet Expectations

A new report from the National Academies of Sciences, Engineering and Medicine takes a comprehensive look at the state of English learners in STEM education and provides recommendations on ways to improve outcomes.

Students to Learn App Design with Swift Programming Online

Genesys Works teamed up with Columbia College Chicago Online to deliver online Swift coding programs for local students, using K-12 curriculum created by Apple for its Everyone Can Code initiative and resources created by the college.

Discovery Co-Hosts Virtual Field Trip of Nuclear Power Plant

Discovery Education is hosting a free virtual field trip to a nuclear power plant Oct. 15, cosponsored with the Center for Nuclear Science and Technology Information. The event takes place between 1 p.m. and 1:30 p.m. Eastern time.

Survey: Higher-Level Tech Skills Lacking in K–12

While teachers strongly support the infusion of technology into student learning, a survey found that their schools still face multiple hurdles in that pursuit, including a lack of computing devices, too much emphasis on passive activities and insufficient professional development to help educators understand how to teach with tech.

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