STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Creative Problem Solving Should Be Emphasized More in Schools

Nearly all, 85 percent, of educators and policymakers in the United States, say they think creative problem solving is a very important skill for students to learn in school, according to a new survey. At the same time, 84 percent of educators and and 68 percent of policymakers surveyed said that there is not enough emphasis on creative problem solving in American education.

What Was That Math Student Thinking? Cornell Prof Aims to Find out

Researchers at Cornell University are working on software that will help math teachers understand what their students were thinking that led them to finding incorrect answers.

NSF Grant to Cover Master Degrees in STEM Teaching and Bonuses

The $2.8 million from the National Science Foundation will cover tuition and fees for teachers working in middle and high schools to earn their master of education degrees with an emphasis on science, technology, engineering and math; they'll also receive a $10,000 annual stipend for four years afterwards to train other teachers in schools serving populations of students who are under-represented in the STEM fields.

NGSS Expands Science Peer Review Panel

Three-hundred people applied for the jobs. Those chosen will join a group of 38 other educators on the panel. Over half have identified engineering as an area of content experience, a high-need area for the focus of the Science panel's work, and about half of the new peer reviewers have spent more than a decade as classroom teachers.

Understand NGSS in 5 Minutes: Sort of

NGSS – The Next Generation Science Standards – is the hot new way to teach science in K-12. NGSS is a revolution in science education. In our blog, we briefly try to do that revolution justice by explaining its five key terms.

Meredith Walker: Breaking Down Barriers for Girls in STEM

It's time girls finally got the support they deserve, in STEM education and the world, according to Meredith Walker, cofounder and executive director of Amy Poehler's Smart Girls. Walker, who has served as a producer for Nick News, head of talent at Saturday Night Live and journalism envoy for the State Department Bureau of Culture and Education's mission to the Al Za'atari and Emirates refugee camps, will be giving a keynote address at the CUE 2018 National Conference tomorrow, March 15, at 9 a.m.

Mentors, Encouragement, Hands-on Learning Boost Girls' Interest in STEM Substantially

Generally girls lose interest in STEM careers as they get older. But, according to a new study, small changes at school and at home can have a profound impact on how girls perceive STEM careers, how confident they feel in class and how likely they are to pursue STEM academically and into their careers.

Smithsonian Science for the Classroom Brings Engineering Modules to Elementary Grades

The Smithsonian Science Education Center has partnered with science curriculum developer Carolina Biological Supply Co. to launch new NGSS-aligned engineering modules in Smithsonian Science for the Classroom. The program is targeted toward grades 1 through 5.

Non-Scientific Americans Want Kids Getting into Science

More than nine in 10 respondents to a new survey consider the world a better place because of science. Almost eight in 10 consider the best days of science still to come. And two-thirds are excited about the impact of science on society in the future.

Nintendo Reveals Toy-Con Garage Invention System for Labo

Nintendo plans to release the highly anticipated Labo for Switch gaming systems April 20. Today at an event in San Francisco, the company revealed a unique component that adds a new dimension of invention and node-based coding to the mixed-reality system — Toy-Con Garage.

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