STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Ten middle school science teachers were recently selected for a professional development and networking program led by researchers and education leaders in Kentucky that aims to reach and inspire future scientists.
FIRST, an international nonprofit organization, selected water as the theme for the 2017-2018 FIRST LEGO League and FIRST LEGO League Jr. seasons. In addition, LEGO is out with lesson plans for a range of STEM topics, available to teachers at no-cost.
Gale's In Context suite offers media-rich resources designed to integrate easily with curricula and offers videos, articles, charts, images, infographics and more with accessibility features such as text and voice translation in a dozen languages. The suite also allows users to search resources by Lexile score or complexity level.
Curriki, a nonprofit provider of open educational resources, has added new workshops from Oracle Academy.
Cornell Tech recently held a workshop to help eight local school districts and a cooperative educational service agency begin creating computer science education strategies.
K–12 teachers have observed that playing Minecraft during class positively impacts their students’ decision-making and communication skills, while helping them build empathy skills, according to a new survey.
A new nonprofit science education organization based in Baltimore, MD wants more African American girls and young women to explore marine-related research and pursue careers in aquatic-based STEM fields.
The education nonprofit is piloting two new, openly-licensed curricula for mathematics and English language arts subjects.
East Grand School in Danforth, ME has received a $10,000 grant to integrate virtual reality (VR) into history, biology and other curricula.
Google has provided Mystery Science with 15,000 eclipse glasses headed directly for schools, and Mystery Science is offering videos and lesson plans free for download via eclipseamerica.org.