STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Two STEM education companies are working together to market robotic kits with components, curriculum and professional development.
- By Dian Schaffhauser
- 02/26/19
A high school team in Missouri recently helped the U.S. Air Force create 3D-printed switch covers for a $2.2 billion aircraft. Students from Knob Noster High School, which serves families deployed and working at nearby Whiteman Air Force Base, designed the plastic cover for a switch box inside the B-2 Spirit bomber.
- By Dian Schaffhauser
- 02/25/19
A multimillion-dollar state grant program has delivered grants to 765 schools throughout Pennsylvania, specifically intended to expand STEM education and teacher training.
- By Dian Schaffhauser
- 02/21/19
The Nebraska Library Commission is using a $531,000 grant to purchase "mobile" maker labs and spread them into rural communities.
- By Dian Schaffhauser
- 02/21/19
Carnegie Mellon University has launched a free, online curriculum for high school students to help instructors teach programming skills using graphics and animations. The lessons were developed by the new CMU Computer Science Academy, part of the School of Computer Science.
- By Dian Schaffhauser
- 02/13/19
STEM projects are continuing to make the top 10 as a category on teacher funding site DonorsChoose. According to the organization, over the past four years, computer science and coding projects grew two and a half times faster than other project types.
- By Dian Schaffhauser
- 02/07/19
An online open source program originally designed to help software developers collaborate but then modified to help teachers manage computer science-oriented workflows in their classrooms has added a function intended to simplify its use across the school.
- By Dian Schaffhauser
- 02/06/19
Students who appreciate math have almost a month to create an "elevator speech" video telling others why math is important and relevant. One winner will have his or her one- or two-minute movie shown during an upcoming math conference and win $1,000.
- By Dian Schaffhauser
- 02/05/19
Microsoft and VictoryVR have made a library of virtual-reality-based science content available free to schools that are using headsets running Microsoft Windows Mixed Reality.
- By Dian Schaffhauser
- 02/05/19
Robotics programs across the country are appealing to non-STEM-oriented students too, even as they learn science, tech, engineering and math (along with a whole bunch of soft skills) on the side.
- By Dian Schaffhauser
- 01/31/19