Spotlight
Competition for the under-$300 market in the U.S. is heating up, with Microsoft and Apple focusing more on lower-cost devices in an effort to compete with Google's Chromebooks. MoreAmong those who view the internet as a "bad" thing for society, the most common issue that stood out (cited by 25 percent) was how it isolates people or pushes them to spend too much time on devices. Sixteen percent talked about the spread of fake news; 14 percent were concerned about its impact on children; and 13 percent suggested that it "encourages illegal activity." More
News
A competition hosted by the NYU Tandon School of Engineering is challenging humans to create algorithms for producing adaptive settlements in Minecraft. (These are the villages and cities and other environments that players create at will in the online game.) The competition addresses a fairly new area of inquiry for machine learning in games: how to develop algorithms that can design rather than play. MoreA new update for Minecraft: Education Edition, called Update Aquatic, is adding underwater science to the educational version of the popular world-building game. MoreAn open immersive virtual reality interface for pre-university and first-year students allows them to explore engineering disciplines, such as structural or hydraulics, as part of engaging their interest in STEM careers. MoreThe use of gaming for student-centered learning eliminates constraints, increases engagement, boosts collaboration and empowers students to find answers through deep and rich experiences. MoreCurrently, 29 states have defined instructional materials to include digital versions; 30 allow the implementation; and six have required the use of digital curriculum. MoreWorldwide shipments of smartphones grew 1.3 percent, year over year, in the first quarter of 2018 following a decline in sales the previous quarter, according to a new report from Gartner. MoreThe room features a swing structure with multiple swings, a touch wall for tactile input, a squishy corner, multiple sensory bins, light-up bubble tubes and an outdoor garden area. MoreSony today introduced a 10-inch version of its Digital Paper device. The new model is "notebook-sized," compared to the original 13-inch "letter-sized" model. MoreThe best Earth science lessons help kids build a greater understanding of the world around them. MoreTechnologies such as typewriters, analog cameras and cassette tape players are fading from human awareness. A new report from YouGov, a consumer data firm, examined generational differences regarding technology and found that most Gen Zers — those born in this millennium — wouldn't know how to use a fax machine, rotary phone, floppy disk or beeper. For example, just 17 percent of young people said they were comfortable using a rotary phone; 15 percent said the same about fax machines; and just 7 percent said so about pagers. More
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Upcoming K–12 Grants
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Sponsor: Crayola and the National Association of Elementary School Principals (NAESP)
Award: $2,500 plus $1,000 in Crayola gear
Number of Awards: Up to 20 major prizes, plus one Crayola Classpack for every applicant submitting by the early bird deadline
Application Deadline: June 22 (June 4 for early bird prize)
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Sponsor: APC by Schneider Electric
Award: $10,000 in IT-related equipment upgrades
Number of Awards: 1
Application Deadline: June 30
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Sponsor: American Honda Foundation
Award: $20,000 to $75,000
Number of Awards: Not specified
Application Deadline: Feb. 1 and Aug. 1 for new organizations; May 1 for returning organizations
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Sponsor: National Science Foundation
Award: $10 million to $20 million
Number of Awards: 9–18 total in three categories
Application Deadline: Aug. 8
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Sponsor: Project Learning Tree
Award: $1,000 per organization
Number of Awards: Not specified
Application Deadline: Sept. 30
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Sponsor: National Education Association Foundation
Award: $2,000 or $5,000
Number of Awards: Not specified
Application Deadline: Feb. 1, June 1 and Oct. 15 of each year
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Sponsor: National Education Association Foundation
Award: $2,000 or $5,000
Number of Awards: Not specified
Application Deadline: Feb. 1, June 1 and Oct. 15 of each year
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Sponsor: SparkFun
Award: STEM/STEAM-related prize packages, event and team sponsorships and other types of support
Number of Awards: Varies
Application Deadline: Ongoing: third Thursday of each month; awards announced on the last business day of each month
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
Award: No more than 10 percent of an organization's annual operating expenses or 25 percent of the total budget for the project being funded; awards have ranged from the hundreds to the millions of dollars.
Number of Awards: Varies
Qualification: Project should "directly serve or impact children living in urban poverty, particularly in the areas of education, family economic stability (including microfinance) and childhood health."
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Deadline: Ongoing (approx. 10 awards per month)
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Deadline: Ongoing (grants awarded on a rolling basis)
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Sponsor: Toshiba America Foundation
Award: Two categories: Up to $5,000 and more than $5,000
Number of Awards: Not specified
Application Deadline: Up to $5,000 awarded on a rolling basis; Feb. 1 deadline for applications for more than $5,000
Call for Papers & Proposals
Upcoming Events
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June 18–21
Napa Valley, CA
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June 24–28, 2018
Chicago
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July 9–13
Bombay, India
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July 10–12
Manassas, VA
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July 12–16
St. Louis, MO
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July 16–19
Orlando, FL
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Aug. 7–9
Madison, WI
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Oct. 21–24
Nashville, TN
Editorial Webinars
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On Demand
Presenters: Joseph Krajcik, Michigan State University; Elliot Soloway, University of Michigan; David Nagel (moderator)
Sponsor: Insight Public Sector, Microsoft
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On Demand
Presenters: Julie Evans, Project Tomorrow; David Nagel (moderator)
Sponsor: Connection Public Sector Solutions
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On Demand
Presenters: Anand Vaishnav and Jacob Waters, Education First; David Nagel (moderator)
Sponsor: Acer, Connection Public Sector Solutions
More
Professional Resources
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