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Project Tomorrow surveyed more than 514,000 educators, parents and students between October 2016 and January 2017 for this year's report. MoreKahoot is a free game-based learning platform that allows teachers to create their own learning games, dubbed Kahoots, or use existing games created by other teachers. In the classroom, games can be displayed on a shared screen to encourage students to work together. Students can also create their own Kahoots to deepen their understanding. More
Cisco has partnered with Suration to integrate the latter's content curation tool for classrooms with the Cisco Digital Education Platform (DEP). MoreVR Learn currently offers more than 500 content modules in biology, chemistry, physics and math. The company expects to bring the number of available modules to 700 by mid-2017 and 1,100 by the end of the year. MoreCricket Media has introduced CricketTogether, an e-mentoring platform connecting students with carefully screened adult role models. MoreFollett, a provider of education technology, services and content, this week is rolling out a new tool, Collections by Destiny, which will allow librarians, teachers and curriculum staff to share free or purchased resources across a district, schools or between users. MoreSchool Specialty has recently added new resources to its Sportime featuring SPARK line of physical education equipment and curriculum. The new resources include the SPARK Inclusive PE Guidebook, Sportime Inclusive PE Starter Pack, Inclusive PE Specialty Workshop and Project IGNITE! online resources. MoreNewsela, an instructional content platform, has announced three new features to be released in the fall of 2017. MorePai Technology, a Chinese ed tech company with a Santa Monica, CA office, introduced at the ISTE 2017 conference its newest product, Augie, a robot that teaches kids to code and combines that with augmented reality. MoreEPS Instruction and Intervention, a division of School Specialty, has unveiled new editions of Wordly Wise for the 2017-2018 school year. Wordly Wise 3000 4th Edition is the print version of the vocabulary instruction program, and Wordly Wise i3000 is the digital version. MorezSpace, a Silicon Valley-based mixed reality education company, unveiled at ISTE new additions to its career and technology education (CTE) applications. The interactive GTA Virtual Automotive Training courses use zSpace’s mixed reality environment to give students hands-on experience with all the essentials of auto mechanics. More
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Upcoming K–12 Grants
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Sponsor: Constellation Energy
Award: Two categories: $25,000 for grades 6–12, $50,000 for college and university
Number of Awards: Not specified (historically 12 to 17 per year)
Application Deadline: Oct. 1
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Sponsor: Toshiba America Foundation
Award: Two categories: $1,000
Number of Awards: Not specified
Application Deadline: Oct. 1
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Sponsor: Toshiba America Foundation
Award: Two categories: Up to $5,000 and more than $5,000
Number of Awards: Not specified
Application Deadline: Up to $5,000 awarded on a rolling basis; Nov. 1 deadline for applications for more than $5,000
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Sponsor: SparkFun
Award: STEM/STEAM-releated prize packages, event and team sponsorships and other types of support
Number of Awards: Varies
Application Deadline: Ongoin: third Thursday of each month; awards announced on the last business day of each month
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
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Deadline: Ongoing
Award: No more than 10 percent of an organization's annual operating expenses or 25 percent of the total budget for the project being funded; awards have ranged from the hundreds to the millions of dollars.
Number of Awards: Varies
Qualification: Project should "directly serve or impact children living in urban poverty, particularly in the areas of education, family economic stability (including microfinance) and childhood health."
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Deadline: Ongoing (approx. 10 awards per month)
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Deadline: Ongoing (grants awarded on a rolling basis)
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