eLearning & LMS


Research Shows Schools Making Small Progress Toward Technology-Rich Environments

America's schools, colleges, and universities are making limited progress toward providing technology-rich environments for students. According to the results of a benchmark study released this week at the 2009 National Educational Computer Conference (NECC) in Washington, DC, schools improved most in the area of broadband adoption in the last year but are still weak in the use of technology for assessments and creating educational equity.

Alabama DOE Turns to Web-Based Enrollment and Scheduling for Online Learning

The Alabama Department of Education has announced a partnership with data management solution provider STI for a Web-based system to manage statewide scheduling and enrollment of its online learning program. Using STI's Information LIVE (Learning In a Virtual Environment) system, the state DOE will manage all student enrollment, as well as class and staff scheduling, for its entire ACCESS (Alabama Connecting Classrooms, Educators, and Students Statewide) Program.

Adaptive Curriculum Comes to High School Math, Science

Sebit has launched two new additions to its Adaptive Curriculum series: Adaptive Curriculum High School Math and Adaptive Curriculum High School Science.

McGraw-Hill Launches K-6 Digital Math Curriculum

Instructional material publisher McGraw-Hill Education has introduced a new teacher-led digital math curriculum for K-6. Dubbed CINCH Mathematics, it's designed as a central online hub to help teachers "plan, teach, assess and differentiate instruction." CINCH was unveiled at the National Education Computing Conference (NECC) this week in Washington, DC.

Meta-Analysis: Is Blended Learning Most Effective?

The United States Department of Education reported recently that it's found some evidence to support the notion that blended learning is more effective than either face to face or online learning by themselves. Further, between online and face to face instruction, online is at least as good and may even have the advantage in terms of improving student achievement and potentially expanding the amount of time (and quality time) students spend learning.

Tabula Digita Debuts Free Science Game

Educational game developer Tabula Digita, maker of the immersive 3D math game DimensionM, has introduced its first educational science, and it's being offered free for use by students in grades 3 through 5.

The Disruption of the Traditional Textbook Model Continues

Texas Governor Rick Perry signed HB 4294 June 19, and the world of textbooks will never be the same in Texas or across the country.

Safari Montage 4.0 Expands Support for File Formats, Whiteboards

Safari Montage has introduced version 4.0 of its video on demand and digital content system for schools, expanding integration with whiteboards and adding support for a wide range of file types.

Helping Educators Bridge the Technology Gap

Candace Hackett Shively was helping teachers maximize technology before anyone had even coined the title, "technology education integrator." The year was 2000, and Shively had already spent several years figuring out ways to bridge the gap between rapidly evolving technological applications and the educational field.

IBM Zula Develop Online Science Gaming Environment

Zula and IBM have collaborated to launch ZulaWorld, a science-focused, online educational gaming site with social interaction features.

Biweekly Poll

Do you believe your district will benefit from ARRA funds?