E-Learning | Research

Digital Learning: What Kids Really Want

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According to Project Tomorrow CEO Julie Evans, "Today's students have their own 'student vision' for how they want to use technology for learning. That vision," she said, "is really a statement of how students want to learn in general."

Speaking at FETC National Conference in Orlando, FL last week, Evans covered data from the 2010 and 2011 editions of the Speak Up Survey, with a specific focus on the use of digital media for learning. The Speak Up surveys include input from hundreds of thousands of teachers, students, parents, and administrators each year. What the data pointed to, she said, is a growing "frustration among students, not just with the lack of technology in their schools, but by the lack of sophisticated use of that technology."

According to Evans, the data from those surveys indicated that students:

  • Have a growing interest in social-based learning;
  • Want to connect with and develop a personal network of expert resources;
  • Are looking for tools that increase untethered learning; and
  • Want a digitally rich learning environment, unencumbered by traditional rules.

Taken together, said Evans, this information gives us a vision of "students that are enabled, engaged, and empowered." This is true, she added, for students at all grade levels, from elementary through high school.

The Opportunities
For the Speak Up surveys and focus groups, Evans's team asked specific questions about respondents' wants and needs when it comes to using digital tools for learning. "For example," she said, "we asked students to tell us what their ultimate e-textbook would look like," including all the features and functionality they would hope to see. According to the results, students are looking for materials that are interactive, relevant, collaborative, and personalized.

"Students don't want CD or e-reader versions of these materials," she said. They want Web-based tools that enhance communication and collaboration. Specific elements of the "ultimate" e-textbook include:

  • Available online tutoring for specific concepts;
  • Chat rooms for social, peer-to-peer interaction;
  • Digital, online assessment tools;
  • The ability to download resources to mobile devices, including phones; and
  • Virtual labs and lessons that include video, access to real-time data, games, animations, and 3D renderings.

One of the most interesting things, said Evans, is that, "students want to do real research, using real, relevant, online tools." They want to see how the material they're learning applies to the world around them.

Other things students at all grade levels are looking for include access to online tutoring, the ability to take online classes, access to real-word data and databases, greater access to teachers using SMS/text messaging, education-based virtual reality and games, and increased access to digital collaboration tools.

The Obstacles
Evans went on to reference data that showed, from the student perspective, several obstacles to using technology in schools. "According to students," she said, "the No. 1 issue is school filters and firewalls." It's not just about blocking Facebook, she added. "Students continue to be frustrated by their inability to access resources they feel are important and relevant to their learning experience."

Additional obstacles included restrictions on mobile device use, the inability to access social media resources, "excessive" rules governing technology use, and individual teachers placing limitations on technology. "That last one is interesting," said Evans, because "teachers cited personal liability as the primary concern" about student use of technology.

Teachers and Principals were asked similar questions about the barriers to providing relevant access to technology in the learning environment. Of primary concern, according to the data collected, was the school's ability to provide adequate infrastructure. "Principals, in particular," said Evans, "told us that, even though they might aspire to use all of this great technology and rich digital content, if the infrastructure isn't there to support it, it's all for naught."

Other barriers identified by teachers and administrators included difficulty balancing instructional time constraints, a pronounced lack of teacher skill with digital tools and resources, and the difficulty finding cost-effective resources and solutions.

Things to Watch
All of this, said Evans, contributes to "what we are now calling 'a persistent digital disconnect' between students, parents, and educators." What we're really referring to, she said, are the differing perspectives and priorities of the various stakeholder groups when it comes to delivering digitally rich resources to students.

"Still," she added, "there are some synergies among the various groups." According to Evans, everyone seems to agree on the value of things like tablet devices, online classes and tutoring, digital media tools, online textbooks, access to databases and video resources, and enhanced collaboration through the Web. "These are important trends," Evans said, that will have a real impact on how these technologies are implemented going forward.

Other trends Evans and her team said they're continuing to watch include:

  • The evolving conversation around what it means to be a "digital native";
  • The use of multiple computing devices per student (phones, tablets, laptops, handhelds, gaming devices);
  • How adaptation of technology has begun to trump adoption;
  • The importance of content creation and how process is becoming more important than the finished product;
  • The move toward 24/7/365 connected learning;
  • Increasing development of personal expert networks;
  • The focus on relevance of data to the individual learner;
  • The blurring between informal and formal learning; and,
  • The drive for increased productivity.

The real importance of this data, said Evans, is in its ability to get teachers and administrators to think differently about the impact technology has on their students at every stage of their education. "Actually seeing this information," she said, referring to the Speak Up survey results, "opens peoples minds to say 'Maybe my assumptions are not in line with where students really are today.'" "And that," she added, "creates opportunity for real change."

More information about the Speak Up Survey and its methodology can be found on the Project Tomorrow site.

Comments

Mon, Apr 2, 2012 Shan Jeniah Burton United States

Sorry about the typos...there doesn't seem to be a way to go back and edit them out.

Mon, Apr 2, 2012 Shan Jeniah Burton United States

My children, ages 10 and 7, have never attended school. We do not use a curriculum other than filling our lives with things we find interesting, and ample time to explore them to the depth and breadth we desire. A favorite phrase of my 10yo son is,"Mom, I was doing a little research, and...". Research xan mean word of mouth, reading, TV, or the Internet. My 7yo daughter was playing Scribblenauts on her 3DS system a while ago, and asked me to spell koala for her, so she could repeat it and create one in her game. After that, she read two pages of a Hansel and Gretel picture book aloud, asking for help when stuck, and managing a few tricky words like 'distance'. Now she is outside exploring and gardening. Children (notice I don't say students, but CHILDREN) ARE always learning, and each one does it in their own unique way. These devices and the freedom to use them as one wishes are a part of our reality. The expert networks, which look different for each of thus, are already available. There is no real need, except in the school paradigm, for developing the perfect 'electronic textbook'....far better resources are available at the tips of fingers, and mostof these resources are free for the using.... To the extent that schools control children's natural impulses toward learning and discovery, they thwart those children's ability to do so. To the extent that schools dictate what and how things are "acceptable" for children, they remove the children's ability to think, decide, and devise a learning network perfectly suited to each child. There are no limits or controls on how the children in this house may use these resources. Instead, we discuss why certain things are safe or not so safe to do online, and parents are generally nearby to help if requested. Trust and freedom would mean so much to the children who already are required to spend many of their waking hours at the mercy of achool's agenda. Perhaps less worry about liability and systems, and more attention to the PEOPLE these decisions frame the reality of - the children.

Wed, Feb 15, 2012 jake

Digital learning this what kids want these days,they play games with digital gadgets then why cant they learn using digital gadgets.The education perspective will enhance ,if it is implemented in that way.

Tue, Feb 14, 2012 Texas

We are educating digital learners. There is no fabricating that! I feel that we need to find a common ground between old and new learning styles! Some things still need to be taught the old fashioned way. Students have also lost the skills of oral communication! People still need to be able to communicate and learn if the power goes out or the internet is down. Technology is about incorporating it into the learning process.

Thu, Feb 9, 2012 W Cooksey

I think it is a good that students are interested in technology. Students can connect with technolog and share their ideas with other students across the country or around the world. The only problem might be the funding.

Tue, Feb 7, 2012 Harry Keller California

You have to be very careful about what you adopt. It's the "wild West" now in educational technology with a plethora of incompatible platforms vying for ascendency and very large variations in cost. As a scientist and educator, I am particularly concerned about the rush to virtual science labs that aren't labs at all. These are the animated simulations so often foisted on schools. They don't come close to meeting the definition in "America's Lab Report," the news-making report from the National Research Council. Search for "prerecorded real experiments" to see an online alternative that does meet the definition and requirements. This newer technology has been proven to work, to save money, and to improve learning.

Tue, Feb 7, 2012 William McMillan Livonia, MI

The use of technologies in the classroom is imperative, however, because of different learning characteristics of these students we need to reconsider the classroom lecture. It, as I have seen, cannot go away. If we continue to leave these studernts to their own devices we will see those taht are well versed in role playing, game playing and absorbing anything, valid and invalid from Wiki's. We need to develop critical thinkers, excellent writers, communicators, and learners.

Mon, Feb 6, 2012 South Dakota

Students love technology and they need to still be taught the purpose of it and how it can enhance what they learn. THis does not diminish the role of the educator in guiding them in the process and keeping them focused and within the boundaries for healthy learning. As a district librarian, I applaud the technological advances our staff has made in their teaching techniques and curriculum. I still rejoice to see the printed word being incorporated into the vast amount of resources, however, thus displaying the many formats of information available.

Mon, Feb 6, 2012 Heeok

Originally i agree. In a classroom can use some digital method. But i think students are not likely it. Teachers ought to use digital thing sometimes.

Fri, Feb 3, 2012 Roberto Garza Clio, MI

On Feb. 10, I will do a presentation at Chesaning Union Schools in Chesaning, MI on Wiki Use for Collaboration for grades K -12. Here is (in part) how this online tool can address Digital Learning. What is a wiki, and how can it be used in the classroom? In the classroom, teachers can: Publish class notes, course and class information, images, PowerPoint lectures, schedules, rules, and share examples of student work, post netcast, provide tutoring links, Give students their own page to post their portfolios of class content, upload assignments and download homework, and share their work. Create collaborative assignments and projects, start discussions and encourage comments. Share and interact with other classrooms or groups, across town, the country, or around the world. Outside the classroom, students can connect with a wiki on their desk top, lap top, smart phone, mobile devices to: collaborate, do discussion, upload and download files, review for a quiz, test •For Parents: Keep them involved and aware of assignments, key dates, and volunteer lists. Accessible from home, work, or anywhere.

Fri, Feb 3, 2012

I think it is great that students want their education to be based upon the use of more technology. There are at least two things that will serve as obstacles: 1) the money that it will take to provide technologically based education (even with BYOD programs), and 2) there will always be students who will attempt to use the tools at their disposals to access materials that would not be permitted on school grounds. As long as this second obstacle exists and that educators, rather than students, will face the liability, schools will continue to have rules in place to filter information.

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