Teaching deaf students involves more than scholastics, especially in areas where the deaf population is much smaller than the national average. In Kentucky, for example, only 3 percent are deaf, compared with 10 percent nationwide, which makes it difficult for students to interact with deaf people outside of the perimeter of the school.
- By Denise Harrison
At the InfoComm 2009 show in Orlando, FL, Mitsubishi this week introduced its first 3D-ready DLP projector, taking advantage of Texas Instruments' new DLP Link technology. Further information can be found here.
Education technology developer School Loop is rolling out open APIs called OpenLoop to help districts exchange data between School Loop subsystems.
Indiana's Michigan City Area Schools is in the midst of renovating hundreds of classrooms at fourteen school sites. Through a new technology initiative, called HiTEC ("High Technology Educational Classroom"), the district is outfitting its classrooms with a wide range of interactive A/V technologies and control systems and funding the whole thing through savings realized through an open source initiative.
The Utah Education Network, a non-profit school consortium, has teamed up with Qwest Communications to deliver high-speed network services to Utah schools. The "multi-year, multimillion-dollar agreement" will connect 21 of Utah's 40 school districts to Qwest's GeoMax fiber-optic network.
The Partnership for 21st Century Skills has added three more states to its membership. The group announced Tuesday that Illinois, Louisiana, and Nevada have joined the organization, bringing the total state membership to 13.
At the Computex event in Taiwan last week, Microsoft presented its vision of a mobile computing world that will include "consumer Internet devices" (CIDs) alongside netbooks.
The Idaho Digital Learning Academy, a virtual K-12 school established by the Idaho legislature in 2002, is looking to accelerate the identification of students who need special help to succeed academically.
Never before has it been more viable for educators to put instruction front and center of learning space design than now. Never before has collaboration with students and peers and with the world been more possible than now. So why are our learning spaces still so reminiscent of the past? Why are these spaces still so constrained?
In an effort to enhance the learning experience using photos and other images, software developer Vertus has donated about 200 licenses for its software Play With Pictures to Old Rochester Junior High School and Senior High School of Mattapoisett, MA.
- By Scott Aronowitz