Collaboration 2.0 :: January 21, 2009

Focus

  • Communities of Learners Redefined: Customized Networks That Impact Learning

    Those educators among us who are familiar with constructivist and constructionist models of learning understand the impact that social learning theory has had on the field. Likewise those of us who are familiar with the application of new technology in learning understand that customization (or "the user") is what drives every structure, every program, and every software function. More

News

  • Adobe Rolls Out eLearning Suite

    Adobe has debuted its new eLearning Suite, a system designed to facilitate courseware authoring, media editing, and the creation of other learning materials. The company has also launched Captivate 4, an upgrade to its eLearning content authoring tool. More
  • Collaborative Writing Site MixedInk Launches

    MixedInk, a free online collaborative writing site, has publicly launched. The idea is to allow groups of people to compose their ideas into a collective text, such as reviews, blog posts, and news articles. More
  • Plagiarism Checker Works with Peer Student Revision Tool

    Oshkosh Area School District in Wisconsin is testing a suite of tools from iParadigms, which produces Turnitin.com, a Web site that tests for plagiarism. Using the Turnitin service, called WriteCycle, Oshkosh West High School teachers can collect student papers electronically and submit them for analysis against an ever-evolving database containing millions of journals, periodicals, student papers, and other possible resources. More
  • FunnelBrain Introduces Online Collaboration to Academic Q&A

    FunnelBrain.com, an academic question and answer site that provides an environment for collaborative online learning, has gone into private beta testing. On the site students work in teams to create review questions and answers, paired with video explanations, for academic subjects. More
  • SIIA To Release Educational Gaming Best Practices Guide

    The Software & Information Industry Association (SIIA) this month will release three new reports detailing attitudes toward 21st century learning, best practices for using games and simulations in schools, and trends surrounding mobile devices and online learning. More

EduHound.com

Featured

  • rear view of students in a classroom

    Edthena Launches AI-Powered Classroom Observation Tool

    Professional learning platform Edthena has introduced Observation Copilot, an AI tool for principals designed to streamline the process of writing up framework-aligned teacher feedback from classroom observation notes.

  • open laptop with data streams

    OpenAI Launches AI-Powered Web Browser

    OpenAI has unveiled ChatGPT Atlas, a standalone browser that places ChatGPT at the heart of everyday web activity. This release represents a major expansion of the company's efforts to reshape how users search, browse, and complete tasks online.

  • Digital Money Bag on Circuit Board Background

    New AI Grants Program to Fund AI Infrastructure for K–12 Education

    Digital Promise has announced the launch of the K-12 AI Infrastructure Program, a multi-year initiative "aiming to close the gap between scientific principles of teaching and learning and the promise of generative artificial intelligence."

  • pattern featuring various scientific instruments and space icons, including beakers, atoms, and planets on a dark background

    Mark Rober's CrunchLabs Unveils Free Science Curriculum for Grades 6-8

    CrunchLabs, the maker of STEM activity kits for kids founded by NASA engineer turned YouTube science communicator Mark Rober, has launched Class CrunchLabs, a collection of free standards-aligned science curriculum resources that combine video storytelling with hands-on classroom challenges.