Project Catalogs, Creates Apps for Special Education

A project from Kent State University that studies the use of mobile technologies in K–12 special education has launched a new math-learning app, as well as an online catalog of related apps.  

The Number Line Touch: Multiplication app (seen above) is one of 505 apps for special needs students available on the SpedApps site. Source: SpedApps.

The Number Line Touch: Multiplication app is a puzzle-based game that tests and teaches multiplicative reasoning to students in grades 2–5. Students are instructed to place rods with assigned values onto a number line and must find missing numbers for each of the puzzles – reinforcing key multiplication and division concepts.

“We know from research with elementary and middle school students that multiplicative reasoning is the gateway to understanding fractions and, later, algebra,” said Karl Kosko, assistant professor of mathematics education at Kent State and lead developer of the app, in a prepared statement. “This app bridges the gap between counting and multiplying, targeting skills that struggling children tend to rely on most.”

The app is part of SpedApps, a project that was created to better understand of the role of mobile applications in special education. The project was created by the Research Center for Education Technology at Kent State and partially funded by AT&T.  

According to the project website, SpedApps aims to accomplish the following:

  • Create a catalog of existing apps, as well as any studies related to the use of mobile learning in special education;
  • Conduct additional research studies using the apps; and
  • Develop new apps for use in special education, with an emphasis on STEAM (science, technology, engineering, arts and math) content.

SpedApps has a free online catalog where educators can search through more than 500 apps  for special education. The catalog lists the intended audience for each app, such as students with language impediments or autism, and includes apps that teach a variety of subjects, including geography and English.

To learn more about the app and additional resources from the project, visit the SpedApps site.

About the Author

Sri Ravipati is Web producer for THE Journal and Campus Technology. She can be reached at [email protected].

Featured

  • Businessman using laptop analyzing data and growth graph chart

    Report: AI Budgets in Education Show No Sign of Decline

    The vast majority of education organizations (98%) expect their AI infrastructure budgets to either increase or hold steady over the next year, according to a report from cloud storage provider Wasabi.

  • circuit patterns

    Anthropic Intros Lower-Cost Claude Sonnet 5

    Anthropic has launched Claude Sonnet 5, positioning the model as its most autonomous mid-tier offering to date and a lower-cost alternative to its flagship Opus 4.8 system. The company said the model can plan multi-step tasks, operate tools such as browsers and terminals, and complete agentic work at a level that previously required larger and more expensive models.

  • Neon blue security locks with a single red highlight

    With AI, Cybersecurity Focus Shifts from Finding Flaws to Fixing Them

    For decades, one of cybersecurity's biggest challenges has been finding vulnerabilities before attackers do. A growing number of security professionals now say artificial intelligence is changing that equation, shifting the focus from discovering flaws to fixing them quickly enough to prevent exploitation.

  • Man offers stem word sign on virtual screen

    Immersive Workforce Development Initiative Connects Students with Real-World STEM Careers

    The Center of Science and Industry, a science museum and research center in Central Ohio, has launched The HIVE, a workforce development initiative designed to help students across the country explore real-world career pathways in aerospace, advanced manufacturing, engineering, and emerging technologies.