STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


New Online School Offers AI Courses for Ages 7–18

A company has begun publishing online courses to help students learn about artificial intelligence. AI World School, launched by a company that produces robotics products for education, has developed a set of classes appropriate for three age ranges: 7 to 10, 11 to 13 and 14 and older.

Distribution Deal Will Expand Reach for Learning with Climate Action Kit

A Canadian company that has created a kit to help students do climate projects" has found a distributor that will make it available in other countries too. InkSmith has signed a global distribution agreement to sell its Climate Action Kit with Farnell, which distributes electronic components.

Forever Changed: Education Predictions for 2021

2020 packed a wallop unlike any other period in living memory. The pain is still with us — and will continue to be for a long time. But the start of this new year brings an opportunity for us to renew our hope and energy. How will that play out for K-12 education, especially in the area of technology? We turned to a number of education leaders to find out what they expect — or look forward to — in 2021. Here's what they told us.

OpenSciEd Releases Latest Free Middle School Science Unit

Nonprofit OpenSciEd has released new hands-on learning content for eighth-grade science. The latest unit covers "forces at distance" with 12 lessons for 30 days of classes.

LEGO Ed Intros New STEAM Sets for K–8

LEGO Education has introduced new sets of LEGOs to help students in K-8 learn physical science. BricQ Motion allows students to explore concepts in forces and motion, using sports such as skiing, gymnastics and racing.

Google Launches Code Next Connect

Google’s free computer science education program, Code Next, is adding a virtual component and expanding into more states. The launch of the virtual component of the program, called Code Next Connect, was announced as part of Google’s Computer Science Education Week activities.

Science2Go Adds Digital Labs

Flinn Scientific has launched two new digital lab series for Science2Go — covering high school chemistry and biology.

5 Ways to Do Robotics Remotely

This robotics teacher has found creative ways to continue STEAM lessons with her students virtually, even when they don't have robots.

Open Source, Python and Visual Studio Code Top Themes in GitHub Student Survey

GitHub predicted that Python's popularity would continue since it "has applications across different domains, like data science," making it a "suitable choice" for teaching.

Education Esports Nonprofit NASEF to Get New Home

A nonprofit dedicated to growing esports in high schools is going independent. After two and a half years of support by the Samueli Foundation, the North America Scholastic Esports Federation (NASEF) will begin operations as an independent entity run under the new World Wide Scholastic Esports Foundation (WWSEF). The change becomes official on Jan. 1, 2021.

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