STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Gender Gap among Math High Achievers Evident by Grade 9, Just Gets Wider

A new study found that girls made up an ever-declining share of the top achievers in a math competition with every passing year of high school.

littleBits Launches STEAM Invention Kits

littleBits, the company that introduced sets of electronic building blocks for use in classrooms to help students learn how technology works, has launched three new STEAM kits for ages 8-plus to inspire them to invent.

KinderLab Launches Curriculum Guide for Self-Directed Robotics Activities

KinderLab Robotics, maker of the KIBO robotics kit, has released a curriculum guide that provides lesson plans for student self-directed activities that can take place in a makerspace or other school activity center.

Minecraft EDU Now on iPad

Minecraft: Education Edition has formally been released on the iOS platform.

RobotLAB Adds Drone and Robotic Arm Lessons

The company also recently opened up the platform to allow teachers to create their own lessons and customize already-available units. The new customization feature enables teachers to create, modify and submit lessons that can be shared with the community.

Krystal Foundation Opens STEAM Grants

The Krystal Foundation has opened its latest round grants designed to help K–12 schools and organizations fund STEAM education projects. The foundation has awarded nearly $80,000 in grants over the last three years.

Integrating Makerspaces Throughout the Curriculum

The makerspace isn't just a fixed space where kids come and go to complete busywork. It's an extension of a well-established approach to educating students that has applications and deep implications across disciplines.

Virtual Reality Check

Long touted as promising ed tech tools, virtual and augmented reality are finally making a real impact on teaching and learning.

LEGO Education Debuts Coding Kit for Early Learners

LEGO Education has introduced a new coding kit for early learners. Dubbed Coding Express, the system is designed to build "foundational coding and transferable skills, including collaboration and problem solving, for the earliest of learners through activities that introduce concepts of sequencing, looping and more." It includes a Teacher Guide and lesson plans.

Institute of Play Offers Free PD for Math Teachers in Grades 6-12

Participants will learn how to use game-design principles and tie games into their lessons. Teachers have until September 21 to get their applications in.

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