5 Ed Tech Startups Join SETDA's 2024 Cohort of Emerging Partners

SETDA, the association representing U.S. state and territorial educational technology and digital learning leaders, has announced its 2024 cohort of Emerging Partners. Now in its 11th year, the program selects ed tech startups through a competitive application process for a year-long opportunity to engage with SETDA events, showcase their products and services, and receive guidance on the ed tech market.

This year's Emerging Partners are:

  • Eratesync, a cloud-based document management and audit compliance system designed to help schools and libraries navigate the FCC's E-rate program;
  • MegaMinds, a learning platform featuring interactive activities in 3D social online spaces;
  • PeopleBench, a workforce strategy and retention platform for schools;
  • QuantHub, a data skills training platform; and
  • Ryze AI, a set of solutions to help integrate ed tech tools into instruction.

The companies will participate in a Shark Tank-style pitch competition June 5 at SETDA's Emerging Trends Forum. They will also tap into insight and advice on marketing, fundraising, sales, public relations, and other topics from education industry experts such as Academic Business Advisors, Arc Capital Development, CB&A, Advancing Global EDU, the National Center on Accessible Educational Materials, and Innovations4Education.

"Since 2020, impactful marketing has grown increasingly important for education companies, due to the influx of entrants into the space," said Charlene Blohm, senior partner at CB&A, A FINN Partners Company, in a statement. "For Emerging Partners to stand out and earn districts' trust and dollars, a compelling brand positioning and strategic marketing program are essential. We're grateful to be leveraging our three decades of marketing experience to help another cohort of Emerging Partners fulfill their mission and bolster their bottom line."

"The aftermath of the impacts of COVID-19 still resonates within the states, making decisions on the allocation and expenditure of funds ever more complex, especially on the heels of a new National Educational Technology Plan," commented Stan Silverman, SETDA Partnerships Committee chair and senior fellow for emerging technologies at New York Institute of Technology. "SETDA recognizes the critical role that educational products and services play in helping address the long- and short-term issues facing the nation's schools."

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  • cloud icon with a padlock overlay set against a digital background featuring binary code and network nodes

    Cloud Security Auditing Tool Uses AI to Validate Providers' Security Assessments

    The Cloud Security Alliance has unveiled a new artificial intelligence-powered system that automates the validation of cloud service providers' (CSPs) security assessments, aiming to improve transparency and trust across the cloud computing landscape.

  • stack of gold coins disintegrates into digital particles against a dark circuit-board background with glowing AI imagery

    Report: Most Organizations See No Business Return on Gen AI Investments

    Despite $30-40 billion in enterprise spending on generative AI, 95% of organizations are seeing no business return, according to a recent report out of the MIT Media Lab.

  • stylized illustration of a desktop, laptop, tablet, and smartphone all displaying an orange AI icon

    Survey: AI Shifting from Cloud to PCs

    A recent Intel-commissioned report identifies a significant shift in AI adoption, moving away from the cloud and closer to the user. Businesses are increasingly turning to the specialized hardware of AI PCs, the survey found, recognizing their potential not just for productivity gains, but for revolutionizing IT efficiency, fortifying data security, and delivering a compelling return on investment by bringing AI capabilities directly to the edge.

  • student holding a smartphone with thumbs-up and thumbs-down icons, surrounded by abstract digital media symbols and interface elements

    Teaching Media Literacy? Start by Teaching Decision-Making

    Decision-making is a skill that must be developed — not assumed. Students need opportunities to learn the tools and practices of effective decision-making so they can apply what they know in meaningful, real-world contexts.