21st Century Teaching & Learning Resources


InFocus Debuts Android-Based 4K Interactive Display for Classrooms

The JTouch Plus INF7530eAG runs an Android operating system to support whiteboarding, document viewing, web browsing and wireless casting to Android apps.

Report: More Students Hit NWEA Reading and Math Targets Through Personalized Learning

For the “2016-2017 Impact Report,” Education Elements shares learning outcomes data from a select set of school districts with established implementations of personalized learning.

Report: Makerspaces, Coding, Robotics Pick Up Momentum in Schools

Once again this school year, schools will be ramping up robotics programs and opening more makerspaces, according to the latest report from the New Media Consortium and the Consortium for School Networking.

Report: AR and VR Headsets up 25.5 Percent Year over Year

2.1 million augmented reality (AR) and virtual reality headsets shipped in the second quarter of 2017, a 25.5 percent increase compared to the same period of 2016, according to a new report from International Data Corp. (IDC).

Curriculum Needs Greater Emphasis in Education Reform

In education reform a lot of attention has been paid to learning standards and accountability systems and far less to the curriculum used in teaching. Yet it's the curriculum that may turn out to make the bigger impact. That's the proposition offered in a new report from Chiefs for Change, which has called for "curriculum reform."

All Arkansas Public High Schools to Receive Facebook VR Kits

The Arkansas Department of Education and Facebook are expanding an existing partnership to bring VR education to all of the state’s public high schools.

ClassFlow Introduces Activity Feed to Keep Parents Informed

Now available on the homepage to registered users, the social media-inspired activity feed enables teachers to share lessons, activities and assignments to the class and with parents.

Duolingo Brings Tinycards Test Prep App to Android

Tinycards is a study aid designed for both K–12 and college students, which employs a spaced repetition technique and adapts to the individual user.

Recovery School Turns to VR for Student Engagement

A charter school in Indianapolis that educates students in recovery with drug and alcohol addictions has turned to virtual reality curriculum to keep their kids engaged in science.

Interactive Tool to Let Students Play with Math

Graspable essentially allows students to rearrange terms on the screen to solve math equations, recording and sharing all of the steps they take to arrive at their answer with the teacher.

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